SteamWorld Quest: Hand of Gilgamech

SteamWorld Quest: Hand of Gilgamech

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SS33 Jun 6, 2019 @ 4:51am
How do card with combos work?
Galleo's Gigaton Punch combos with Armilly, but regardless of the order that I play GPunch with any of Armilly's cards, I can't seem to get the extra 100% damage on the punch. Any advice? Playing in the Switch.
Originally posted by AFoodTruck:
Combo should work that if you play an Armilly card, then Gigaton Punch, a little animation goes over Galleo's head signalling the extra damage is being applied.
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A developer of this app has indicated that this post answers the original topic.
AFoodTruck Jun 6, 2019 @ 5:06am 
Combo should work that if you play an Armilly card, then Gigaton Punch, a little animation goes over Galleo's head signalling the extra damage is being applied.
SS33 Jun 7, 2019 @ 6:55am 
Originally posted by A Food Truck:
Combo should work that if you play an Armilly card, then Gigaton Punch, a little animation goes over Galleo's head signalling the extra damage is being applied.
So there should be a visual indicator showing that the combo is active correct? Similar to playing three cards of the same character and the last card having a green glow around it?
sbuggbot Jun 7, 2019 @ 8:30am 
Originally posted by SS33 AiRe:
Originally posted by A Food Truck:
Combo should work that if you play an Armilly card, then Gigaton Punch, a little animation goes over Galleo's head signalling the extra damage is being applied.
So there should be a visual indicator showing that the combo is active correct? Similar to playing three cards of the same character and the last card having a green glow around it?
You don't see an indicator before you confirm your turn unfortunately, but when the actual card is being played you'll see a fist-bump icon above the two characters involved. (Usually they have a special animation, too.)
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