Disgaea 5 Complete

Disgaea 5 Complete

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Paro Jun 29, 2021 @ 1:27pm
Disgaea 6 sucks. I'm sorry but it does.
Back to playing this for the third time. (First time on PC for me though).

Everything about Disgaea 6 feels wrong and off. I hate the way you start off with stats in the millions. I hate the lack of team-battle animations. Yeah, I know, you eventually skip them all anyway, but I still want them to be there.

The performance on Switch is abysmal, even for the Switch.

The auto battle mechanic is a temptation and an evil greater than Mao.

I just don't like anything about it. There is not 1 aspect that the game has that is better than what's already in 5. And a whole lot has been removed.
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Showing 1-15 of 49 comments
mimizukari Jun 29, 2021 @ 1:42pm 
the removed stuff was so grindy, like the essence system and sage spam completing maps with no effort?

dis6 becomes challenging and every class has a purpose no added filler classes that are there just to exist. i've been playing since JP release and it's faaaaaaar more engaging and meaningful than Disgaea 5 imo.
KarmaTheAlligator Jun 29, 2021 @ 2:04pm 
Wait, you actually start with high stats in D6?
mimizukari Jun 29, 2021 @ 2:40pm 
Originally posted by KarmaTheAlligator:
Wait, you actually start with high stats in D6?
in the ten thousand range, yes if i recall.

but stats go up to quintillions now.
Last edited by mimizukari; Jun 29, 2021 @ 2:40pm
Pickleton Jun 29, 2021 @ 5:28pm 
Originally posted by Etna:
the removed stuff was so grindy, like the essence system and sage spam completing maps with no effort?

dis6 becomes challenging and every class has a purpose no added filler classes that are there just to exist. i've been playing since JP release and it's faaaaaaar more engaging and meaningful than Disgaea 5 imo.
I've been playing Disgaea games since before Disgaea (La Pucelle), and not at all sure what you mean. Disgaea's all about the journey to become overpowered, not the destination.
Paro Jun 29, 2021 @ 5:42pm 
Originally posted by CU Pickleton:
Originally posted by Etna:
the removed stuff was so grindy, like the essence system and sage spam completing maps with no effort?

dis6 becomes challenging and every class has a purpose no added filler classes that are there just to exist. i've been playing since JP release and it's faaaaaaar more engaging and meaningful than Disgaea 5 imo.
I've been playing Disgaea games since before Disgaea (La Pucelle), and not at all sure what you mean. Disgaea's all about the journey to become overpowered, not the destination.

Exactly. In all the years I've been playing the games, I never truly got to the goal in any of the games. I always ran out of steam long before I was min-maxed. But the journey on the way there was what kept me coming back and made me want to play each game that came out multiple times.

I might even start playing 5 again (for the third time).

I am just sickened with 6. It's a godawful game.
No' Name Jun 29, 2021 @ 9:05pm 
I actually agree, it's shame D6 came out on both PS4, and switch in japan at the SAME TIME, but not in the "West", I would have preferred D6 on PS4, as it's a much more powerful system, would be even better on PC, but we all know they're trying to "Milk" the money.

Disgaea 6 removed so many classes, and monsters, granted only a select few such as myself went ahead and made every single class, and character....

They also removed systems such as the "Character World", which was almost as addicting as the item world grinds.

I've only just started Disgaea 6, but can already tell it's the worst in the entire series.

I get that they wanted to try something new with the 3D sprites, and animations, but if it means dumbing it down as much as they have now.... I'd honestly prefer the 2D Sprites/gameplay.

Even the story thus far in D6 is pretty trash compared to the others, and I know Disgaea games don't try to be too serious, but this is probably THE WORST game they've made.

It hurts going from like 25+ classes/monsters, to 11.... Not to mention in order to get the main heroes from before, like Laharl, Killia, etc, etc, you need to pay an extra $40+. Absolute SLAP IN THE FACE!
Paro Jun 29, 2021 @ 9:28pm 
Originally posted by Humor:
I actually agree, it's shame D6 came out on both PS4, and switch in japan at the SAME TIME, but not in the "West", I would have preferred D6 on PS4, as it's a much more powerful system, would be even better on PC, but we all know they're trying to "Milk" the money.

Disgaea 6 removed so many classes, and monsters, granted only a select few such as myself went ahead and made every single class, and character....

They also removed systems such as the "Character World", which was almost as addicting as the item world grinds.

I've only just started Disgaea 6, but can already tell it's the worst in the entire series.

I get that they wanted to try something new with the 3D sprites, and animations, but if it means dumbing it down as much as they have now.... I'd honestly prefer the 2D Sprites/gameplay.

Even the story thus far in D6 is pretty trash compared to the others, and I know Disgaea games don't try to be too serious, but this is probably THE WORST game they've made.

It hurts going from like 25+ classes/monsters, to 11.... Not to mention in order to get the main heroes from before, like Laharl, Killia, etc, etc, you need to pay an extra $40+. Absolute SLAP IN THE FACE!

I played it for about 2 hours before deciding to buy D5 on PC (own it on PS4 and Switch, and now, I guess, on PC as well) and start yet another playthrough.

TBH, dude, if I had never played a Disgaea game before (I've played them all) and you gave me D6. Then you gave me D5 and told me that D5 is actually D7, I would believe you.

Because D5 actually feels like the newer, better-looking, more feature-rich game.....and that's because IT IS!
Saica-Fox Jun 29, 2021 @ 10:54pm 
you didnt mention how it only has 13 humanoids and 9 monster units u can get that are a huge stop down for this games 23 human and 21 monster
KarmaTheAlligator Jun 30, 2021 @ 12:32am 
Originally posted by Etna:
Originally posted by KarmaTheAlligator:
Wait, you actually start with high stats in D6?
in the ten thousand range, yes if i recall.

but stats go up to quintillions now.
Yeah, but I like starting on single/double digits and go into the millions. That's part of the fun. Now it just looks like they added extra starting digits just so they can make the cap much higher.
Vosu Jun 30, 2021 @ 7:51am 
NIS dumbed it down because they thought the series was a niche because of how grindy it was, not because it's just a niche genre altogether. Disgaea will come back in 7, or die.
Pickleton Jun 30, 2021 @ 9:54am 
It makes sense that they'd make the changes they did in 6 considering how popular AFK-type phone games are. However, that's not the niche that NIS became popular with, and I don't know what it will take for them to realize that.
For lack of a delicate way of putting it, the appeal of NIS games (in particular Disgaea) was for people with OCD and lots of time on their hands. There's a reason why a good deal of content for Disgaea 1 and 2 on YouTube are from people like ulillillia.
DaBa Jul 1, 2021 @ 11:44am 
I think NIS is starting to forget what their fans want from a Disgaea game. We are not asking for a 3D upgrade, especially at a cost of performance. We're not asking for the game to be simplified and streamlined, the complexity and jumping through many different systems is a part of the fun. We're not asking for less grind, the grind was always the best part (when it was fun and engaging. We're not asking for features like auto play.

They are trying to make the game more appealing to outsiders and they are going about it in the worst possible way. Instead of figuring out how to make the game easier to get into for new players and preserving the core experience, they are trying to modify the core experience itself. Which always ends the same way: your old fans start leaving and the game doesn't end up much more appealing to newcomers. I really hope this is one a one-off experiment and that they will learn from their mistakes.
Last edited by DaBa; Jul 1, 2021 @ 11:45am
DaBa Jul 1, 2021 @ 11:48am 
Originally posted by CU Pickleton:
It makes sense that they'd make the changes they did in 6 considering how popular AFK-type phone games are. However, that's not the niche that NIS became popular with, and I don't know what it will take for them to realize that.
For lack of a delicate way of putting it, the appeal of NIS games (in particular Disgaea) was for people with OCD and lots of time on their hands. There's a reason why a good deal of content for Disgaea 1 and 2 on YouTube are from people like ulillillia.

Perfectly put. I only read this comment after I wrote my own but this describes what I meant perfectly. They are forgetting what made them popular and are losing connection to their core fans. I have yet to see a situation where that has not resulted in a death of a franchise, or the company taking a huge financial L.
Paro Jul 1, 2021 @ 3:44pm 
Originally posted by DaBa:
Originally posted by CU Pickleton:
It makes sense that they'd make the changes they did in 6 considering how popular AFK-type phone games are. However, that's not the niche that NIS became popular with, and I don't know what it will take for them to realize that.
For lack of a delicate way of putting it, the appeal of NIS games (in particular Disgaea) was for people with OCD and lots of time on their hands. There's a reason why a good deal of content for Disgaea 1 and 2 on YouTube are from people like ulillillia.

Perfectly put. I only read this comment after I wrote my own but this describes what I meant perfectly. They are forgetting what made them popular and are losing connection to their core fans. I have yet to see a situation where that has not resulted in a death of a franchise, or the company taking a huge financial L.

Not to mention it was a phone game that almost bankrupted them in the first place lol
Pickleton Jul 1, 2021 @ 6:37pm 
Originally posted by DaBa:
Originally posted by CU Pickleton:
It makes sense that they'd make the changes they did in 6 considering how popular AFK-type phone games are. However, that's not the niche that NIS became popular with, and I don't know what it will take for them to realize that.
For lack of a delicate way of putting it, the appeal of NIS games (in particular Disgaea) was for people with OCD and lots of time on their hands. There's a reason why a good deal of content for Disgaea 1 and 2 on YouTube are from people like ulillillia.

Perfectly put. I only read this comment after I wrote my own but this describes what I meant perfectly. They are forgetting what made them popular and are losing connection to their core fans. I have yet to see a situation where that has not resulted in a death of a franchise, or the company taking a huge financial L.
They already took a huge financial L around the time D5 came out primarily of their trash PC ports, and it was a long time coming.

Disgaea 1, 2 and Phantom Brave were all crash fiestas for months after launch until several patches. Even now if I try to play Phantom Brave there's a chance the game will crash 20 floors in on a 100-floor dungeon with no auto-save.
Y's VIII was a buggy mess to the point where it required enough of an update to almost call the patch an entirely different game. The level of quality where the CEO of the company would hold a press release where they bow deeply to the camera.
Disgaea 5 they accidentally released the full PC version for a demo and then delayed the game for over half a year while people who pirated it played it for free (good job).

Also between the time of Disgaea 5's original launch date and when it actually launched, Disgaea 1 "Complete" came out which was pretty much just a remaster of a 16 year old game with a $50 price tag, and Labyrinth of Refrain which was hyped up like crazy and then hit the floor with a resounding "thud".
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