Disgaea 5 Complete

Disgaea 5 Complete

View Stats:
CarThief Sep 5, 2020 @ 5:47am
How does one get all stats to 2M on items like Providence/Barefoot X?
So yeah, i've seen people suggest before at times to level up a Barefoot X item instead of a Traphezadon thingamajig since it has extra movement, but i've been messing around with one and only really got some stats that started out at 0 to 60 or so because of the assembly meetings to raise said stats, i added some Innocents but they don't seem to adjust how a item grows stat-wise.

So... What's the secret to em? I had no problem getting the Traphezadon thingies to 2.2M stats, and even a certain incredibly OP sword, they both started out with big bonuses to all stats, which with 20* difficulty, maximized training bonus and max kill bonus can make an item go quite far.
I've seen Providence actually adds a +10% crit boost, so if i'm able to level Providence to be as strong, it basically gives me +30 crit total (plus another +20% if i use that one Evil Acadamy guy's evility that only works if glasses are equipped).

(What's better anyway, with a theoretical 100% critrate, Mana Scarcity or Purgatory? Hard to tell if crit-damage-boosting abilities do more damage then just regular-damage-boosting abilities.)

I know i don't need them since i can get 100% critrate from the good ol elixir curry with 100 thimbles, but i got a LOT of time to burn, and a team to optimize and occasionally make maps/setups for to fight (playing this on the Switch).
Also thinking of doing the same for Axel Gear, probably won't do it for Barefoot X since why bother for the few extra tiles of movement?

Hm... Makes me wonder, anyone who plays this on the Switch ever seen a user-made IW Invasion team or user-made Netherworld? (And would the evilities/equipement/etc we give em persist and show up in those battles?)
After approaching 700 hours (i think) on the Switch, still no sign of any user NW's/invaders. Network messages aplenty, though.
< >
Showing 1-7 of 7 comments
Basically you want to have a maxed out (50k) innocent for every stat that starts at 0 (not dual stat innocents, single stat only). For every item general/king/god kill, it'll add to the base stat, until they reach 2M (for the Barefoot X, keep the HP innocent out until you have extra slots). It'll be slow at first, but eventually you'll see big changes.

Purgatory is better if you have 100% crit rate. Mana Scarcity is an attack bonus boost anyway, not pure damage.

Axel Gear is good for the teleport, but by maxing a Barefoot you'll also get all the possible unique innocents, so that's worth it.
CarThief Sep 5, 2020 @ 6:35am 
Ah, that explains a lot since i was using the dual-stat ones. Well, its not beyond level 500 yet and i've yet to max the kill/training bonus, so i guess no harm no foul as long as i don't break the 500 cap until then? Wonder if good ol Protoboi also counts, well, even if not, he's a free extra assembly.

And i'm guessing i'd lose out on one random Unique Innocent because of Axel Gear taking up one slot with it's own? Shouldn't be a issue with the Great Baal Horn sword i levelled to 9999 giving me acces to all the innocents to get the combo i want regardless, if i only miss out on one.
You can only have 1 unique innocent on an item, so at best you'd have 4 different effects other than movement if you have an Axel Gear (also, Axel Gear can never get any other unique innocent). I mean, you can still defeat everything without 5 unique effects anyway, so it's not that big a deal, but just letting you know. I personally maxed out both a Barefoot and an Axel Gear, simply because the teleport saves quite a bit of time.

I'm pretty sure "Protoboi" counts for the training bonus (both invasion and mystery room encounter), as well as clearing mystery gate rooms, so having people with explorer out is worth it.
CarThief Sep 5, 2020 @ 7:31am 
Ah, must've misunderstood, so Axel Gear gets NO additional Unique Innocents from defeating Item Gods whatsoever, huh? Ah well, fine by me, since it's then either equip the usual Traphezadon thing or equip a Axel Gear to go fast instead.

Well, guess once again that's a new goal to work towards, and probably a viable way to get units to 100% critrate with 35% or so from a certain sword, 30% from x3 Providence, 20% from a evility, and the rest from the Chara World.

Should be easy enough to level the training bonus with 3-4 units boosting the Mystery Room ratio to a 95%ish (or 100% with all four) on the Invasion route, then it's the long haul to level 9999 and 30 copies.
I'd really recommend to use the curry effect to get 100% crit rate and not waste evility slots on that.
CarThief Sep 5, 2020 @ 8:14am 
Oh, no no no, its not for that, i'm planning on bringing in Providence for my uh, for-fun "B-team", the one i put in maps and upload said maps as challange maps. Since you can't apply a curry effect to enemies (well, they can still benefit from your curry with Hungry Warrior or whatsitcalled, but that's it).

But thanks, suppose it should be all good to go with that. Time to throw in another 100-200 hours... :P
Fair enough, I don't know anything about player made maps, makes sense if you can't apply a curry effect. Have fun.
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Sep 5, 2020 @ 5:47am
Posts: 7