Disgaea 5 Complete

Disgaea 5 Complete

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きょすけ Oct 24, 2018 @ 1:56am
Question about money map
I just read today about the features removed from the PC version. I don't care about the online features at all, but I did care about the editor).
I would like to know what specificalli are/were money map stages, since I can't get a good info about it, while I can find about people looking for "good" money maps. Are those made for levelling faster or making money faster?
Also, does this removes any cutscene or something else?

Why I don't like at all what NISA did, and this will likely be the last game I pre/purchase from them, I'd like to keep the game beacuse I enjoy to make custom characters to train and so on, but I would like to know before hand if there is something else missing.
Originally posted by Digihuman:
Originally posted by きょすけ:
I would like to know what specificalli are/were money map stages, since I can't get a good info about it, while I can find about people looking for "good" money maps. Are those made for levelling faster or making money faster?
Also, does this removes any cutscene or something else?

"Money Maps" was a fan term for maps made via the Map Editor NPC. It allowed you to create your own levels with enemies, Geo Effects, etc.

Typically, users would create maps designed to let you insta-grind things in the game like Weapon Mastery (by setting up maps with large amounts of counter geo panels), EXP, HL, or Mana.

It was wholly optional and the game had other places you could grind these things. Personally, I grind Weapon Mastery last, after the character is level 9999 on its fifth reincarnation, by giving it the Twin Heads and Softening Aura evilities, and setting it up in battle with my own Softening Aura brawlers.
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Showing 1-15 of 27 comments
mimizukari Oct 24, 2018 @ 1:58am 
you can still edit your netherworld/and or create your completely own unique netherworld

https://steamcommunity.com/sharedfiles/filedetails/?id=1546674544

but there's no custom battle maps.
きょすけ Oct 24, 2018 @ 2:02am 
Originally posted by Liezerota:
you can still edit your netherworld/and or create your completely own unique netherworld

https://steamcommunity.com/sharedfiles/filedetails/?id=1546674544

but there's no custom battle maps.

I know about the NW, I meant about the stage editor, and still looking for what money maps specifically are.
Last edited by きょすけ; Oct 24, 2018 @ 2:03am
The author of this thread has indicated that this post answers the original topic.
Digihuman Oct 24, 2018 @ 2:04am 
Originally posted by きょすけ:
I would like to know what specificalli are/were money map stages, since I can't get a good info about it, while I can find about people looking for "good" money maps. Are those made for levelling faster or making money faster?
Also, does this removes any cutscene or something else?

"Money Maps" was a fan term for maps made via the Map Editor NPC. It allowed you to create your own levels with enemies, Geo Effects, etc.

Typically, users would create maps designed to let you insta-grind things in the game like Weapon Mastery (by setting up maps with large amounts of counter geo panels), EXP, HL, or Mana.

It was wholly optional and the game had other places you could grind these things. Personally, I grind Weapon Mastery last, after the character is level 9999 on its fifth reincarnation, by giving it the Twin Heads and Softening Aura evilities, and setting it up in battle with my own Softening Aura brawlers.
きょすけ Oct 24, 2018 @ 2:07am 
Originally posted by Digihuman:
Originally posted by きょすけ:
I would like to know what specificalli are/were money map stages, since I can't get a good info about it, while I can find about people looking for "good" money maps. Are those made for levelling faster or making money faster?
Also, does this removes any cutscene or something else?

"Money Maps" was a fan term for maps made via the Map Editor NPC. It allowed you to create your own levels with enemies, Geo Effects, etc.

Typically, users would create maps designed to let you insta-grind things in the game like Weapon Mastery (by setting up maps with large amounts of counter geo panels), EXP, HL, or Mana.

It was wholly optional and the game had other places you could grind these things. Personally, I grind Weapon Mastery last, after the character is level 9999 on its fifth reincarnation, by giving it the Twin Heads and Softening Aura evilities, and setting it up in battle with my own Softening Aura brawlers.

I see, thanks for answering my question.

Just to be clear: how boring grinding will be without this feature? I saw that you can increase the weapon rank through mana in the dark assembly (I hope you can go till rank A/S) so it should make weapon mastery even faster If I aim for a certain weapon to an X class.
Digihuman Oct 24, 2018 @ 2:17am 
Originally posted by きょすけ:
I see, thanks for answering my question.

Just to be clear: how boring grinding will be without this feature? I saw that you can increase the weapon rank through mana in the dark assembly (I hope you can go till rank A/S) so it should make weapon mastery even faster If I aim for a certain weapon to an X class.

Not very boring, in my opinion. When I first bought the game, I followed the online guides to grinding, which all showed the normal methods of doing it, and I never touched the Map Editor (well, I did try once, it crashed my game).

It's fairly easy to grind. With the "Special Content" characters you don't need to worry too much about grinding early game since you can just abuse the tower mechanic as always (characters eventually learn things like "Tower Move", making it easier than Disgaea 2 towers), and in later chapters you have pretty high caps on the Cheat Shop, so you can use what's called the "Unopened Soda Trick" to level up easily.

TL:DR on the Unopened Soda Trick:

Using a consumable item gives you 1/8th of the exp needed to level up, regardless of your level.
The Unopened Soda is a cheap consumable item and when you use it, it is replaced by the Opened Soda, so you get 2 item uses per 1 Unopened Soda.

Set EXP in the Cheat Shop as high as possible, possibly use Statisticians. Go to stage 1 of Chapter 2, and make the character you want to level up stand on the +50% Exp panel. Every turn, make them use an unopened/opened Soda. They will get more than the normal EXP for it, and depending on your settings could level up every turn, every other turn, etc.

If you give this character the Maid's unique evility, or the character in question IS a maid, they cna use 2 items a turn.
Their class mastery increases slightly while doing this, so early-game it's a good way to unloclk the classes, too.

That's a really early method of grinding, it's a little slow but not a big deal.
Ideally, as always, you should try to get maximum-level Statisticians in the Item World.
Get 2, defeat them in the Item World, and then put them in the Innocent Farm. Every few levels, they'll have a baby Statistician which can grow to a higher value than the parents. Repeat until you have high-ranking ones :D
きょすけ Oct 24, 2018 @ 2:25am 
Originally posted by Digihuman:

Not very boring, in my opinion. When I first bought the game, I followed the online guides to grinding, which all showed the normal methods of doing it, and I never touched the Map Editor (well, I did try once, it crashed my game).

It's fairly easy to grind. With the "Special Content" characters you don't need to worry too much about grinding early game since you can just abuse the tower mechanic as always (characters eventually learn things like "Tower Move", making it easier than Disgaea 2 towers), and in later chapters you have pretty high caps on the Cheat Shop, so you can use what's called the "Unopened Soda Trick" to level up easily.

TL:DR on the Unopened Soda Trick:

Using a consumable item gives you 1/8th of the exp needed to level up, regardless of your level.
The Unopened Soda is a cheap consumable item and when you use it, it is replaced by the Opened Soda, so you get 2 item uses per 1 Unopened Soda.

Set EXP in the Cheat Shop as high as possible, possibly use Statisticians. Go to stage 1 of Chapter 2, and make the character you want to level up stand on the +50% Exp panel. Every turn, make them use an unopened/opened Soda. They will get more than the normal EXP for it, and depending on your settings could level up every turn, every other turn, etc.

If you give this character the Maid's unique evility, or the character in question IS a maid, they cna use 2 items a turn.
Their class mastery increases slightly while doing this, so early-game it's a good way to unloclk the classes, too.

That's a really early method of grinding, it's a little slow but not a big deal.
Ideally, as always, you should try to get maximum-level Statisticians in the Item World.
Get 2, defeat them in the Item World, and then put them in the Innocent Farm. Every few levels, they'll have a baby Statistician which can grow to a higher value than the parents. Repeat until you have high-ranking ones :D

Holy cow THIS IS SO GOOD TO KNOW. Thank you so much for taking your time and patience explaining this to me, much appreciated!
Futa Fanatic Oct 24, 2018 @ 2:34am 
i think the online features were removed from the switch version to? i wonder if they removed it because it wasnt practical or fesable anymore?
きょすけ Oct 24, 2018 @ 2:43am 
Originally posted by Game->Killah!!:
i think the online features were removed from the switch version to? i wonder if they removed it because it wasnt practical or fesable anymore?

Nope, the switch version has all the network features. The removal was only PC version side.
Digihuman Oct 24, 2018 @ 3:29am 
Originally posted by きょすけ:

Holy cow THIS IS SO GOOD TO KNOW. Thank you so much for taking your time and patience explaining this to me, much appreciated!

Extra advice for lategame:

When you collect enough Shards/Extracts to boost your stats to the cap (20 million - the extracts cap at 19.9999 million so you need one shard of each stat to finish the job) don't waste them on one character. Instead, get a Maid or any charavter with the "Licensed Caregiver" evility (unlocked when they achieve 5 star mastery of the Maid) - this evility means that when you use a recovery item, it will affec tthe 4 unites adjacent to the target as well.

As a result, whoever you give the Licensed Caregiver Evility to should be the one to "use" the shard/extract and target the FIVE units in a + formation (targeting the one in the middle). That way, you give five units the 20 million stats at once, instead of only one.

REALLY saves time :D
きょすけ Oct 24, 2018 @ 4:34am 
Originally posted by Digihuman:
Originally posted by きょすけ:

Holy cow THIS IS SO GOOD TO KNOW. Thank you so much for taking your time and patience explaining this to me, much appreciated!

Extra advice for lategame:

When you collect enough Shards/Extracts to boost your stats to the cap (20 million - the extracts cap at 19.9999 million so you need one shard of each stat to finish the job) don't waste them on one character. Instead, get a Maid or any charavter with the "Licensed Caregiver" evility (unlocked when they achieve 5 star mastery of the Maid) - this evility means that when you use a recovery item, it will affec tthe 4 unites adjacent to the target as well.

As a result, whoever you give the Licensed Caregiver Evility to should be the one to "use" the shard/extract and target the FIVE units in a + formation (targeting the one in the middle). That way, you give five units the 20 million stats at once, instead of only one.

REALLY saves time :D

THIS IS AWESOME! Thank you so much for these awesome advices! So many things changed from Disgaea 2, so most of this stuff is still alien to me.

Do you know a good way for an easy/fast extract farming strategy?
Digihuman Oct 24, 2018 @ 5:07am 
Originally posted by きょすけ:

THIS IS AWESOME! Thank you so much for these awesome advices! So many things changed from Disgaea 2, so most of this stuff is still alien to me.

Do you know a good way for an easy/fast extract farming strategy?

Yes, indeed.

In the post-game there is a level full of Asagi clones (Asagi as a boss unit and Asagi as generic units).

Before you do this method, I strongly advise you find the "Revenge Booster" innocent items, which you find via the NW Research system (it will take some time to do).

This method uses the following Special Content characters:
Pram, Metallia, Petta, Salvatore.

You'll want them as strong as possible to begin with.
Equip Metallia and Petta with Revenge Booster items.
Equip Petta with the Twin Dragon's evility which gives her 2 attacks if she hasn't moved.
Also requip Petta with the Professor's Evility, "Tension Booster". This means she'll boost the revenge gauge of targets of her support spells by 10%.
Equip Salvatore with "Interrogator T" or whatever it's called. The effect description of this evility is incorrect; it actually makes her more effective at interrogating in general.
Make sure Salvatore is powerful as well, and assign her to the Interrogation squad.

Dispatch Christo from the base panel and move him 1 space in front of it.
Dispatch Metallia and Pram and put them on the left and right of Christo.
Dispatch a Maid and put her 1 tile behind the base panel
Dispatch a Sage and put her 1 tile adjacent to he base panel
Dispatch Petta.

Now prepare the following movements:
- The Sage must use its skill that lets Petta attack twice.
- Petta must use a stat-boosting move on Pram, Christo and Metallia. She'll do it 3 times due to the Twin Draogn evility and sage's ability stacking.
- Use the Maid to give Petta a second turn and do this again. If Metallia and Pram are carrying Revenge Booster items, this should be enough to put them in Rebvenge Mode.
- Use Metallia's Overload to capture a large number of the generic Asagis on the map.
- At the end of the enemy's turn, Pram's unique evility will zap a random enemy. If you captured all the generic Asagis, it will zap the boss unit Asagi.

After you finish the level, go to the Interrogation Room. Use Salvatore to interrogate the Asagis until they're broken down, then turn them into extracts. Return to step one.

You can potentially only go to the Interrogation Room every 2 times you do this level, but no more than that, because there is a limit on how many prisoners can be in the IR at once and once that's reached, Metallia's overload will not capture all of the units on the map.


To begin with, this strategy is fairly slow and you won't be strong enough to do it on carnage difficulty. The power of Metallia's Overload and Pram's zapping is dependent on their own strength.
However, once you get your first 20million stats of extracts/shards, I recommend you put them on Metallia and Pram, as wel las give them stat-boosting Evilities (like Greedy Disposition from the Nether Noble and Heavy Stance from the Heavy Knight).

Once Metallia and Pram are "maxxed out", this build comes online and you can start doing this trick on higher difficulties and even the Carnage dimension. When you're able to do this in 1/2 turns on 20 star Carnage, you know it's working.

This is by and large the best way of getting Extracts.
I will note that the Extracts made from Asagi clones are high in ATK and HIT more than other stats, so those will cap out before the others.

Once you have a high-stat Sage, you can change to a slightly different method, using the shards only:
- Get a Sage with ~80m stats
- Give it the Twin Heads evility
- Give your Maid, Christo, and a second Sage the "Softening Aura" evility from the Slumber Cat, which prevents them taking damage from allies.
- Dispatch the Maid, Christo, and second Sage adjacent to the base panel
- Dispatch the strong sage
- Have the second Sage do the double-attack skill on the powerful sage.
- Make the Sage use Land Decimator. She'll do it 3 times.
- Use the Maid's Afternoon Tea and let the Sage attack again.

This will generally kill most of the Asagis, if not all of them, and give you Revenge Shards from most if not all of them. Remember to get them combined so they don't fill up your inventory - that's limited in space too.
きょすけ Oct 24, 2018 @ 5:36am 
Originally posted by Digihuman:
Snip

Ohhh this sounds wonderful, thanks again for the explanaton and patience your had.
It will be a bit until I reach the post game and find the revenge booster.

Thanks again for the big help!
Digihuman Oct 24, 2018 @ 6:06am 
Originally posted by きょすけ:
Originally posted by Digihuman:
Snip

Ohhh this sounds wonderful, thanks again for the explanaton and patience your had.
It will be a bit until I reach the post game and find the revenge booster.

Thanks again for the big help!

No problem. I may have missed some details, though. To see it in action, I suggest you look at the tutorial video from a youtube channel called "MrEvilByte".
きょすけ Oct 24, 2018 @ 6:34am 
Originally posted by Digihuman:
Originally posted by きょすけ:

Ohhh this sounds wonderful, thanks again for the explanaton and patience your had.
It will be a bit until I reach the post game and find the revenge booster.

Thanks again for the big help!

No problem. I may have missed some details, though. To see it in action, I suggest you look at the tutorial video from a youtube channel called "MrEvilByte".

Oh, I will do so then. Thanks!
Digihuman Oct 24, 2018 @ 6:40am 
Originally posted by きょすけ:
Oh, I will do so then. Thanks!

Ah, one last thing I forgot!

Due to a fun quirk in the EXP system, defeating level 99 enemies awards the same exp as enemies of a much higher enemy (~lv300). Find a map which has lv99 enemies with increased difficulty via cheat shop. A quick google search suggests level 4-2, at 13 stars.

This old trick has existed since the earliest Disgaea titles but IDK if you already knew it or not.

Obviously you still need to be able to kill them, but if you can, you're set for the entire main story, really.
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Date Posted: Oct 24, 2018 @ 1:56am
Posts: 27