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That said, I've already tried making small mods but sadly no commonly used modding tools support (for example UABE) the Unity2020 bundle files and I can't find a way around this.
Will be very happy if the devs can share some info on how modding support will be implemented.
Either way, I'm looking forward to future updates!
Make it dependent on seasons like the solar arrays are, like the production process increases during certain months.
That would make true colonization super fun, building huge colonies of settlers, open cities if it’s terraformed or the colony domes if not. Either way would be a fun challenge to do.