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Yep.
Yep.
You simply need to expand your two bases toward each other until they connect, but you'll still need to create almost everything for your Basic Martian Base before you can start anything.
It takes time. Depending on how far away they are from each other, your researchers may complete their research before your connection is complete. But that's OK, at the end of it, you'll have a much larger base that's much less susceptible to the hazards of Mars.
They have a limited range, so you may have to build an extension of power plants and worker nodes to support the Hyperloop stations, but once built, your workers can move stuff around very quickly.
Hi!
Like Cswiger said, the best way to connect bases is with Hyperloops!
That doesn`t appear to be correct in practice.
I agree. Hyperloops are the equivalent of railways, they should be capable of moving huge quantities of materials. Without some form of high flow goods transfer, it's extremely difficult to keep your factories running at anything above abysmal levels of efficiency.
Unified power grid, unified worker pool, resource sharing between the two bases, redundancy against meteor strikes taking out some critical bit of infrastructure, faster worker and resource movement across long ranges.
240 / 400 / 640 are the speeds of the roads at various improvement levels.
The Hyperloop works at a speed of 4000, which is ten times faster on average.
Hyperways ARE critical bits of infrastructure that can be taken out by smallest asteroids. Already written about it.
Faster moving speed is achieved only for single amounts.
Yes, i can read and do math, thank you. Can you? I specifically said "in practice". Numbers on paper may be good for investors, but not for those who actually work with them afterwards. Hyperways do work at 4k speeds, but hyperloops don`t. Unlike roads, they can`t work with multiple items and have some kind of random delay between activations.
Their main advantage is terrain ignorance, and low amount of needed structures for small long range transfers, like supplying research outposts.
Unified worker pool is also a boon, but that is not related to resource transfering.
To be fair, i value hyperloops more on hard difficulty, because of how scrapping works.
Its like calling Hare the best racer. And yet, he wasn`t even the second.
My Steam profile is public and shows 50 hours of time in Per Aspera.
So? All resource transport is performed in single amounts by worker drones.
This point only reinforces the conclusion that the much greater speed of Hyperloops is the best method of moving resources around rapidly, especially between two bases which start out separated.
This rhetorical question is abusive and a courteous person would apologize.
I'll give you one chance to do so, otherwise I'll flag the above post and simply block you.
I play the Advanced branch and I do not see any random delay between Hyperloop activations.
If you understood what the word meant, then one error was claiming that the phase is "vague". In addition, the onus would be on you to suggest and demonstrate a superior method for moving resources between bases.
PS: There are no hares on Mars, at least not until the final stage of terraforming.
He was the best from the Leporidae Family.
To be strictly fair, there are no turtles either.
But I'll wager once we arrive, there will be cockroaches, saying, "What took you so long?"