Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ports should just act like a worker hub and pass things to and from land to sea.
If you don't delete the port in time and the port drowns, the resources drown with it. So that's an easy 100 items gone, times the number of ports in use, times the number of replacements they need. It's better to disable every port's storage.
Ports pull double duty not only to use external mines, but they'll establish cargo routes between other ports on the map. Unfortunately this utility is not very helpful. The routes can be extremely long and will take a huge amount of time to cross, and you won't have any boats available to take care of the mines. It's a utility they could really do without. It'd probably be better to have a dedicated cargo shipping facility, like with high capacity boats and such.