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There's zero reason that any mine should run out of resources when you are already scrambling to find more
Mars has run out of sand
^ this made my day!
Anyway, anyone know how to mod infinit resources? I'm getting annoyed having to restart over and over just because the game thinks its funny to give me an overflow of Chemicals and nothing else.
the Janitor on mars was very ,, very concerned about his job .. its is also funny to run out of water since the IAU speculates: More than 21 million km3 of ice have been detected at or near the surface of Mars, enough to cover the whole planet to a depth of 35 meters (115 ft). yet 100 people used up every drop in 25y...... what a bunch of thirsty sucker they are
Also - you can't mine underwater deposits, which really sucks, I thought that space-faring, terraforming civilization would be able to procure at least a fraction of these resources.
EDIT: while looking at the map, I've noticed that the most resource-rich areas are in flood-zones, which means that you can't really sustain your colonies or even buildings in late-game.
Instead of running out of resources, you have to find ways to balance the affects of teraforming, and the machenery needed to actually do it without destroying the planet. Like the decisions of mining in the oceans you make could contaminate the water. Or the Co2 production you need to create atmosphere pressure might go overboard and make it unlivable.
There's so much you could do to make a far more complex game without having to constantly restart because Mars ran out of sand
With Silicon I could at least somewhat argue that using the dust for it would be harder, maybe not economical. But the melted water is indefinetely EASIER to use than the frozen deposits, yet I can´t use it? Also why do I still need to produce artifical food from chemicals once I unlocked biodomes? Would´t you use farms at that point?
seems a bit unbalanced. lol
This has happened to me on each of my play throughs so far. How do you release a game on steam, and expect people to pay for it, without actually play testing it? This isn't some bug that's found under rare conditions impacting only people with specific, exotic computer setups - this is core game design stuff. :(