Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hey Gnosis! So nice of you to join us, despite the combat and your proclamation that you wanted to see before you bought.
Yes, I posted a few more pictures a few seconds later. The site does have everything it needs. It is stockpiled with Food/Water:
https://i.imgur.com/OfMDyNU.png
Also, people are happy to move there if I force them out of other buildings, which goes to show the site is acceptable to them. They're just not willing to move there from the shuttles. I have to do it manually. :(
No people will not move if they have a place already. You need to import more if just to get 50 more.
Well:
https://i.imgur.com/BNxZ7ZA.png
I am importing. 5 of these shuttles and several years later though and none are getting off to inhabit the Silo Colony. I mean, you can see I managed to fill up my other colonies, just not that one.
I mean, I could make you a video where I can show you the shuttle landing and no colonists getting off to inhabit that site, but you get the jest of it.
It's broken. Unless I force people to move manually, the spaceport simply won't bring any new colonists for the Western Expansion.
You do have 100 spare food and water, but check inside the specific research stations. You are missing 100 pops to capacity alright. And if it's bugged try relaunching the game. You know this title got released yesterday!!
https://i.imgur.com/5euJ2mF.png
Apparently, the game IS capping me in some ways. I have enough housing for 350 people, but the game says there's a "capacity limit" of 250 and a "Housing Limit" of 250 colonists.
And indeed, I have 250 (+2 somehow) colonists. No more are coming off the shuttle because of this Cap apparently. And yes, closing down some of my other colonies moves them around.
Weird. I don't know why the game is capping me at 250 or where this limit comes from. Maybe it's story related and I'm not supposed to have as many scientists or housing as I currently do. Maybe terraforming raises the limit?
Just like there's a building cap that's raised by researching levels of engineering, apparently the same goes for colonists:
https://i.imgur.com/SHklrBD.png
I was capped! Just needed to figure out how to raise that cap.
Oh, I understand the problem now! Thank you for attaching a screenshot and sorry for the delay. You have enough buildings and housing to support up to 350 colonists, but the total number of allowed colonists is 250. You can increase the total number of colonists allowed by researching the bottom row of the Biotech tree. For example, Biotech 1 increases the colonist limit by an addition 750 people.
Yarp! See post above yours.
Had the same issue. Maybe a voice line, or some sort of 'boop' when you hit building/colonist cap for the first time?