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For example, clicking on the button labelled "HDI" in the main data screen will take you to the HDI data screen, where you will see that it is affected by three factors: average lifespan, literacy, and GDP per capita. Therefore, you will know that to increase HDI, you will need to increase at least one of these three stats, preferably all three. Note that in real life, HDI (Human Development Index) has only used these three factors up to 2010; after 2010, it was revised to use average years of schooling instead of literacy, owing to fairly high literacy levels worldwide, and GNI instead of GDP, since (roughly speaking) GNI represents how an individual purchases, whereas GDP represents how much an individual produces (using GDP therefore makes countries that produce more goods/services than they consume appear richer than they actually are, best example being the USA or other countries where multinational corporations are headquartered).
Pretty much every stat in the game has a real life counterpart, so a sub-5-minute Wikipedia search should answer most of your questions about what something is. How the stat is represented in the game, on the other hand, is actually quite nebulous, and the more you delve into it, the more you realize some of the incredibly gamey mechanics used by the game in some key areas.
Thanks!