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Pay attention to telemetry data and news reports. If you're seeing reports of weather events almost getting out of control, upgrade weather defenses ASAP before it hits your capital value hard. If you're seeing any message about water stress in a region, upgrade water infrastructure ASAP, and since water infrastructure cards also feature a turn-by-turn % effect, keep that region in mind on your next attempt so that you can avoid water stress altogether by activating the % bonus early. If you're seeing life expectancy tank, you look into why, and find out that energy toxicity is causing the problem, it's probably more cost-effective to address the disease (lower energy toxicity via yellow/blue/rainbow cards) than the symptoms (increase healthcare spending via red cards).
Make sure you've got steady funding. In my games, I always makes sure to play Tobin Tax in every region where it's eligible until I'm at the point where I no longer need it to meet my budget, only avoiding Tobin Tax when I'm at 2 hearts' support to make sure I don't get banned from a freak event. If a region's sector GDP is higher than the $10 to play a Grow <sector> card, I always make sure that the region has at least one Grow <sector> card played; later in the game when I've got plenty of cash but am scrambling for agent slots, I let Private Investments take care of the Grow card for me so that I don't have to use an agent for it (and at that point, the overall increased cost from net funding loss of Private Investments is definitely worth the freed up agent slot).
Learn from failures. Most issues can be prevented if you expect them ahead of time. If you're getting stuck at a certain point over and over again (e.g. India's HDI getting stuck below threshold in Oil Fix It due to life expectancy tanking in 2040 and never recovering), find out what is causing the issue (in the case of India's life expectancy in Oil Fix It, it's energy toxicity from increased coal use from the booming population) and make sure to address it ahead of time in the next game (in the case of India in Oil Fix It, maxing out all 6 agents in India turn 1, deploying One Child Policy to control energy use growth in India, and expanding Nat. Gas and Oil in a lot of regions to compensate for a Decrease Coal play in India).
Another question, can i play with the unnofficial patch in german?
Tobin Tax is your best friend early into the game. If you're playing without the Unofficial Patch, then funding is especially problematic because offices need to be built, but if you can unlock a few key cards, the game becomes a breeze due to said cards' effectiveness (e.g. Space Solar Array will literally solve all of your energy problems forever in one turn, if you can last to 2110). Make sure you're not playing Oil Fix It because it's very difficult unless you're fairly familiar with the game (deliberately so, given the game's green messaging and the scenario's theme). I recommend you start with Denial after the tutorial so that you can get a grasp of the game's UI and core systems without worrying about emissions and warming, then dip into Fuel Crisis, Earth Day, Cornucopia, and Three Degrees afterwards.
That's more a question for the Unofficial Patch thread. Unfortunately, due to the way the game's translation system is implemented, the Unofficial Patch will override most localized text with English versions. If you switch to German, any text that has been changed by the patch, e.g. a lot of news event texts and most card text, will remain in English.