Fate of the World

Fate of the World

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Starcomet1 Jun 26, 2017 @ 3:02pm
Hints for winning!
Since this is a puzzle game in a simulation mode, can someone give me tips on picking the right cards to prevent the temperature from rising over three degrees and keeping nations happy? I am using the latest unofficial patch.
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Delnar_Ersike Jun 26, 2017 @ 4:08pm 
Regardless of what strategy you're going for (pure green, nuclear, economic), you'll want to dedicate a fair amount of your agents towards long-term projects. All of the effects that cause % multipliers stack multiplicatively, which means that their effectiveness gets exponentially better with each turn (literally). As a rudimentary example, +100% on +1 gives +2 the next turn, +4 the following, then +8, then +16, etc.

Pay attention to telemetry data and news reports. If you're seeing reports of weather events almost getting out of control, upgrade weather defenses ASAP before it hits your capital value hard. If you're seeing any message about water stress in a region, upgrade water infrastructure ASAP, and since water infrastructure cards also feature a turn-by-turn % effect, keep that region in mind on your next attempt so that you can avoid water stress altogether by activating the % bonus early. If you're seeing life expectancy tank, you look into why, and find out that energy toxicity is causing the problem, it's probably more cost-effective to address the disease (lower energy toxicity via yellow/blue/rainbow cards) than the symptoms (increase healthcare spending via red cards).

Make sure you've got steady funding. In my games, I always makes sure to play Tobin Tax in every region where it's eligible until I'm at the point where I no longer need it to meet my budget, only avoiding Tobin Tax when I'm at 2 hearts' support to make sure I don't get banned from a freak event. If a region's sector GDP is higher than the $10 to play a Grow <sector> card, I always make sure that the region has at least one Grow <sector> card played; later in the game when I've got plenty of cash but am scrambling for agent slots, I let Private Investments take care of the Grow card for me so that I don't have to use an agent for it (and at that point, the overall increased cost from net funding loss of Private Investments is definitely worth the freed up agent slot).

Learn from failures. Most issues can be prevented if you expect them ahead of time. If you're getting stuck at a certain point over and over again (e.g. India's HDI getting stuck below threshold in Oil Fix It due to life expectancy tanking in 2040 and never recovering), find out what is causing the issue (in the case of India's life expectancy in Oil Fix It, it's energy toxicity from increased coal use from the booming population) and make sure to address it ahead of time in the next game (in the case of India in Oil Fix It, maxing out all 6 agents in India turn 1, deploying One Child Policy to control energy use growth in India, and expanding Nat. Gas and Oil in a lot of regions to compensate for a Decrease Coal play in India).
Last edited by Delnar_Ersike; Jun 26, 2017 @ 4:11pm
Starcomet1 Jun 27, 2017 @ 3:26pm 
Thanks for the tips! I am currently trying to beat the fuel crisis mission and always end up failing despite having nations acquire 4th gen reactors, committing to nuclear, and lowering coal, oil, and gas usage. I start with the biggest emitters being the U.S, Asia, and Europe. I may have every nation play the reforestation card as it seemed to do well when I played it in North and South Africa. I also always play the ECO awareness card in every nation till they each become communal then repeal it.
Last edited by Starcomet1; Jun 27, 2017 @ 4:02pm
Delnar_Ersike Jun 28, 2017 @ 1:44am 
Fuel Crisis is different from Three Degrees because it only lasts to 2120. This means cards that only pay off in the very long-term like propaganda cards, space program, and Biotech research are less effective, cards that are only really good for the short-term as a stopgap like Sulfate Aerosols become very powerful, and you shouldn't fund techs past the point where the game will end before you can use the next level. Again, keep an eye on your telemetry and news reports every turn to see why you're failing; e.g. maybe your emissions remain too high because you're only worrying about energy and transport emissions and are ignoring emissions tied to agriculture and industry, in which case you'll want to be playing Regs. cards and coal-free industry earlier next time.
Scruxx Jun 28, 2017 @ 7:55am 
Im new to the game and im totally overwhelmed with the second campaign. Now i must manage the whole world and ive no idea how to spread my agents. Should i focus on the 3 biggest oil nations with my agents, or is it better to start with one agent in every land? I read some of your posts and it seems always better to gain control of every aspect but it feels strange to place an agent in every country because of the low budget in the beginning. And one card in every country doesnt really help, or am i wrong?

Another question, can i play with the unnofficial patch in german?
Last edited by Scruxx; Jun 28, 2017 @ 8:05am
Delnar_Ersike Jun 28, 2017 @ 8:59am 
Originally posted by Scruxx:
Im new to the game and im totally overwhelmed with the second campaign. Now i must manage the whole world and ive no idea how to spread my agents. Should i focus on the 3 biggest oil nations with my agents, or is it better to start with one agent in every land? I read some of your posts and it seems always better to gain control of every aspect but it feels strange to place an agent in every country because of the low budget in the beginning. And one card in every country doesnt really help, or am i wrong?

Tobin Tax is your best friend early into the game. If you're playing without the Unofficial Patch, then funding is especially problematic because offices need to be built, but if you can unlock a few key cards, the game becomes a breeze due to said cards' effectiveness (e.g. Space Solar Array will literally solve all of your energy problems forever in one turn, if you can last to 2110). Make sure you're not playing Oil Fix It because it's very difficult unless you're fairly familiar with the game (deliberately so, given the game's green messaging and the scenario's theme). I recommend you start with Denial after the tutorial so that you can get a grasp of the game's UI and core systems without worrying about emissions and warming, then dip into Fuel Crisis, Earth Day, Cornucopia, and Three Degrees afterwards.

Originally posted by Scruxx:
Another question, can i play with the unnofficial patch in german?

That's more a question for the Unofficial Patch thread. Unfortunately, due to the way the game's translation system is implemented, the Unofficial Patch will override most localized text with English versions. If you switch to German, any text that has been changed by the patch, e.g. a lot of news event texts and most card text, will remain in English.
Scruxx Jun 28, 2017 @ 9:08am 
thanks for your answer, apprecciate it!
Starcomet1 Jun 28, 2017 @ 2:38pm 
Thank you Delnar!
Gaming Psycho Oct 31, 2017 @ 9:32am 
I'm currently in the year 2195 in Corucopia. The whole world is enjoying green energy, mostly solar (from space) and 3rd generation biomass (from algae). The world population is 8,200,000,000 and is slowly falling. The only region where it's rising is South Asia, which is also the poorest - poorer than India. Apart from these 2 regions - which are developing fast and are getting closer to the rest of the world - the global population is rich, educated and happy. HDI is 0.97. North America, Europe and Japan are introducing nano medicine. The only problem is drought and ♥♥♥♥♥♥ up climate, as the global temperature is 3 degrees higher than in 1750. North Africa, Middle East and China all suffer a drought that costs them 60 - 120 million lives per 5 year turn. I'm deploying aerosols nearly everywhere and I have artiicial trees and nearly zero emissions, but even if I can control the temperature, I can do nothing about the drought, other than tackle its consequences like storm evacuation teams and saving the food crops. I had to return to conventional farming, which increased the agricultural emissions which are nearly as high as those of commerce and industry. I was facing famine 10 years ago, but conventional farming and persticides prevented the worst. Food production is booming worldwide now.
Last edited by Gaming Psycho; Oct 31, 2017 @ 10:52am
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