Atomfall

Atomfall

İstatistiklere Bak:
I'm kinda struggling a little with the quest system and other stuff
So, I have this on the game pass for PC, I thought id try it.

The bad about this game,
Can't equip armour,
Can only upgrade guns once and can't upgrade melee weapons at all.
can't dodge
Can't block
Small inventory size
Quests don't tell you where to go or point you in a direction on the map AT ALL
Not many skills to learn
Once you loot something the loot container stays open so you can keep opening it over and over for no reason
Enemies respawn way too fast
Die in a few shots, I wish we had armour in this game
A lot of back and forth with no fast travel at all even between zones... very annoying
Hit reg is off, I noticed that when I shoot someone and they do a flinch, I can't hit them again until the flinch is over, this is with guns
Only 1-4 equip wheel even though you can have more than 4 weapons, I have a pistol, SMG, sniper rifle, farming knife, shotgun and a bow, yet I can only put 4 of them on the wheel, also the farming knife and pistol take up inventory slots and not the weapon slots, this is really bad game design as they want you to struggle with the small inventory.

The good
Story is pretty good.
Trade system is decent
World seems nice, but a little small if I compare it to fallout 4

All in all I paid £1 to play this game on the game pass and while it's worth the £1 I don't think id ever replay it or buy it even on sale, too many issues on this game to be a decent game. The game felt a little lacking to even be classed as an RPG game specially when you can't equip gear
En son Nemi tarafından düzenlendi; 29 Mar @ 0:59
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4 yorumdan 1 ile 4 arası gösteriliyor
"Not many skills to learn" = 40 skills. Nice joke, Ubisoft bot. Other thing I don't want to comment as it's obvious trolling.
Quite a few of your dislikes can be resolved by lowering the difficulty, or tuning it. For example, there's a difficulty setting that determines how much information the "Quest" stuff gives you. At the easiest level, it'll basically spell out for you where you need to go to complete the Quest.

Try tuning the difficulties to your liking.

Loot containers stay open but they say "(Empty)" once you've looted everything from one, so you should be able to look at that and tell.

You can upgrade weapons twice. Once from Rusty to Stock, and then again from Stock to Pristine. At Pristine, a headshot basically takes anything out except the Infected.

You can absolutely hit people while they are flinching, that seems like a skill thing for you.

No fast travel system but you can use the Interchange as a means of fast travel. It gives you a shortcut to every zone.

There's also other examples of zone shortcuts like the Sewer System or the Salt Mines.

The limited inventory is either your cup of tea or not. I like that I have to make meaningful choices about what i'm carrying and can't just have everything. Makes the game harder.

I think influencers did this game a disservice making it seem like some high budget, super open world game like Fallout, when it really isn't.

It's a very small game with good writing and a pretty railed experience. Take it for what it is and you'll enjoy it.
"Once you loot something the loot container stays open so you can keep opening it over and over for no reason"

What? What is this even trying to say? If you loot a container and empty it, it says (Empty).
İlk olarak aubri tarafından gönderildi:
"Once you loot something the loot container stays open so you can keep opening it over and over for no reason"

What? What is this even trying to say? If you loot a container and empty it, it says (Empty).
As I said, he's trolling.
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4 yorumdan 1 ile 4 arası gösteriliyor
Sayfa başına: 1530 50

Gönderilme Tarihi: 29 Mar @ 0:42
İleti: 4