Atomfall

Atomfall

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i dont wanna, but almost every aspect of the game sucks, except for the lead system.
the combat is lame, the skills are lame, the inventory is lame, the bartering is lame, walking simulator is lame, stealth is lame, the overall look is ok.

the only aspect that was interesting was the lead system, the clues you find and the story unraveling is neat.

did i miss something?

I literally just head shot everyone on the map and call it a day. weird.
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Showing 1-4 of 4 comments
yeah, this feels like a game that wanted to be a walking sim but was afraid to commit to not having combat. The complete lack of a dodge or block is super ♥♥♥♥♥♥♥ weird and the skills are very strange - almost as though they were added late in development.
I'd like to joke about your mom, but I won't. Not being able to enjoy good game because you're a fan of Ubisoft quality games is enough punishment for you.
This is a heavily story-based investigation game not an action game, what were you expecting? I find the combat system pretty good, the melee enemies are especially nice because they don't always mindlessly run at you, if you point a firearm at them they'll put their hands up and back away. The human enemies seem to act like humans which is a cool change from other games where they're basically zombies with weapons.
EnStorEn Mar 28 @ 7:43pm 
Originally posted by Dirty Wizard:
This is a heavily story-based investigation game not an action game, what were you expecting? I find the combat system pretty good, the melee enemies are especially nice because they don't always mindlessly run at you, if you point a firearm at them they'll put their hands up and back away. The human enemies seem to act like humans which is a cool change from other games where they're basically zombies with weapons.
That is such a massive excuse. 80% of the game is fighting, otherwise you are doing what? Walking across open areas? The AI is completely braindead and just stand there most of the time when shooting them, even at highest diff.
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Showing 1-4 of 4 comments
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Date Posted: Mar 28 @ 11:14am
Posts: 4