Atomfall

Atomfall

Vis statistikk:
Moe 26. mars kl. 17.36
19
2
2
8
An honest review
Alright, buckle up, folks, because I’m about to drag Atomfall through the irradiated mud of Northern England, and it’s not gonna be pretty. Picture this: you’re an amnesiac wanderer stumbling out of a bunker into a lush, green quarantine zone, ready for some quirky British survival-action shenanigans. Sounds promising, right? Wrong. What I got instead was a game so devoid of flavor it makes unseasoned boiled potatoes look like a Michelin-starred feast. And the biggest crime? Atomfall forgot to invite the rainbow squad to the apocalypse party.

Let’s start with the characters—or should I say, the endless parade of grumpy, straight, white dudes with bad teeth and worse attitudes. I’m traipsing through this quaint little hellscape, dodging fire-spewing robots and whacking cultists with a cricket bat (because apparently that’s peak British combat), and all I meet are NPCs who look like they were cloned from the same pasty bloke who runs the local chippy. Where’s the fabulous drag queen scavenging glitter bombs from the ruins? Where’s the non-binary botanist taming mutant plants with a killer quip? Nowhere, that’s where! It’s like Rebellion said, “Diversity? Nah, mate, let’s just slap some Union Jack vibes on this and call it a day.” Yawn.
And don’t even get me started on the lack of LGBTQ+ messaging. I’m out here solving mysteries, bartering with surly villagers, and trying not to die from a rogue Druid’s pitchfork, and there’s not a single wink of queer subtext to spice things up. No star-crossed lovers hiding from the military in a bunker, no sassy gay bestie telling me to “werk it” while I craft a Molotov. Nothing! This game is straighter than a ruler in a geometry class, and I’m over it. I mean, it’s 2025—where’s my post-apocalyptic power couple smooching under a glowing mushroom? Atomfall clearly didn’t get the memo that the end of the world should at least be fabulous.

The NPC diversity is a joke, too. Every face feels like it was pulled from a “Generic British Villager” mold—think ruddy cheeks, scruffy beards, and accents thicker than week-old porridge. I get it, it’s rural Cumbria, but surely the quarantine zone could’ve attracted someone who doesn’t look like they’ve spent their life herding sheep and complaining about the weather. Give me a punk-rock hijabi sniper or a wheelchair-bound survivalist with a knack for explosives. Instead, it’s just Bob, Jim, and Oi-You-Over-There, all mad because I nicked their last tin of beans. This isn’t a game; it’s a casting call for a Brexit reenactment.

Gameplay-wise, it’s a slog. The “Leads” system—where you’re supposed to play detective with cryptic clues—sounds cool until you realize it’s just a fancy way of saying “wander aimlessly until you trip over something useful.” Combat’s clunky, stealth’s a gamble, and the crafting feels like busywork for people who think sorting socks is a thrill. But honestly, I could forgive all that if Atomfall had a shred of inclusivity to keep me invested. Instead, it’s a monochrome wasteland where the only thing glowing is my disappointment.

Rating: 2/10. Atomfall is a post-apocalyptic bore that forgot the apocalypse is supposed to be for everyone. Next time, Rebellion, hire a DEI consultant—or at least let me snog a robot.

Lecture: Why Implementing DEI is Crucial in Gaming.

Alright, class, settle down—Professor Snark is here to drop some truth bombs about why Diversity, Equity, and Inclusion (DEI) isn’t just a buzzword, but a game-changer for, well, games. Atomfall flunked this test harder than a kid who forgot to study for finals, so let’s break down why DEI isn’t optional—it’s essential.

First off, representation matters. Games aren’t just pixelated escapism; they’re cultural artifacts that shape how we see the world. When your cast looks like it was photocopied from a 1950s British census, you’re not just boring your players—you’re alienating them. The world’s a messy, beautiful tapestry of identities—LGBTQ+ folks, people of color, disabled individuals, you name it. Ignoring that diversity doesn’t make your game “focused”; it makes it irrelevant. Players want to see themselves in the story, not just as a faceless avatar, but as heroes, villains, and everything in between. A queer romance subplot or a badass trans scavenger doesn’t just check a box—it breathes life into a stale narrative.

Second, DEI fuels creativity. If your dev team and character roster are as varied as a bag of plain rice, you’re missing out on fresh perspectives. Diverse voices bring new ideas—think of the wild quests, mechanics, and lore we’d get if Atomfall had a team that mirrored the real world. Instead of another gruff white guy muttering about tea, maybe we’d get a South Asian engineer rigging traps with curry-spiced flair, or a neurodivergent tinkerer obsessed with decoding alien tech. Homogeneity breeds predictability; diversity breeds innovation.

Third, it’s good business. The gaming audience isn’t a monolith—it’s global, it’s varied, and it’s growing. If you’re still pandering to the same narrow demographic in 2025, you’re leaving money on the table. Players from marginalized groups aren’t niche; they’re a massive, engaged market. Plus, inclusivity sparks buzz—word of mouth from thrilled fans beats any ad campaign. Atomfall could’ve been the talk of the town with a vibrant, inclusive cast. Instead, it’s a whisper in a sea of meh.

Finally, it’s about responsibility. Games have power—they can challenge stereotypes or reinforce them. In a world already wrestling with division, a lack of DEI in Atomfall feels like a missed chance to build bridges. Why settle for a beige apocalypse when you could have a kaleidoscope of survivors proving humanity’s resilience? Implementing DEI isn’t “woke” pandering—it’s a commitment to reflecting reality, sparking joy, and making games that actually matter.
So, devs, take note: DEI isn’t a chore, it’s your cheat code to a better game. Class dismissed—now go make something worth playing.
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Rommel 27. mars kl. 10.16 
Opprinnelig skrevet av Slackerdude74:
You're a clown so you deserve that jester award. :steamthumbsdown:

No actually the joke is on you{or clown award lol} Why people who have grown up with the
internet and gaming forums and yet still fail recognize a Troll\farmer is well, just amazing to me.:bonehead:
Adam__86 27. mars kl. 10.16 
Opprinnelig skrevet av MPD34311:
He is part of a larger group that has been trolling the gaming communities and posting WOKE/LGBTQ/BLM messages. I have seen posts like these on a few communities. Behind that keyboard is lost soul trying to find him/her/itself.
This

Its just trolls baiting antiwoke people and creating division unfortunately people bite often knowingly just to vent homophobia
trunky 27. mars kl. 10.28 
The OP is being serious? I thought it was a joke post. Blimey...a lot of words aimed at a game set in the 1950's rural England.
Adam__86 27. mars kl. 10.32 
Opprinnelig skrevet av trunky:
The OP is being serious? I thought it was a joke post. Blimey...a lot of words aimed at a game set in the 1950's rural England.
He isn't serious
Nightcrawler 27. mars kl. 10.43 
This review is a work of art.
Opprinnelig skrevet av FreeLuigi:
Opprinnelig skrevet av 50 Shades of Gandalf the Grey:
they just don't want creepers such as himself stalking them and trying to cause problems IRL, like so many on the left love to do to their ideological adversaries.

First of all, I am on the left, if my profile name wasn't a dead giveaway already.

Secondly, feel free to talk to all the thousands of families of people who are currently deported to countries they sometimes have never even been in, and explain to them how the "left" is causing them "IRL problems" right now.

Or talk to the thousands of families where the bread winner was baselessly fired from his/her federal job, maybe they are open to hear your arguments about the "left" causing their "IRL problems"

I'd be curious on their replies, feel free to report back.

Leftists invented cancel culture, and are still its primary proponents. This is undisputed, and what I was referring to; when people want you to make your socials public, they are usually doing so because they want to play tattletale and try to damage the lives of their ideological opponents. You can instead simply engage with the arguments someone is making instead, if you are able to.

Regarding deportations, perhaps these people should have followed the law, then they wouldn't have those issues. I'm currently residing in another country where I am not a citizen, and I follow the laws here. If I overstay on my visa, or commit crimes here, I am asked to/forcefully made to leave. As is proper. No one has an innate right to reside in any country outside the framework of any individual countries' laws regarding residency and citizenship.

Regarding the people who lost their jobs, welcome to the world everyone else already inhabits; if you don't produce or add value to something, you don't get a paycheck. The entire apparatus of the leftist slush funds and NGO machine produces nothing of value, ergo, none of them deserve their so-called 'jobs', which is why the general public so strongly supports cutting out all this waste from government, which is funded by their own taxes.

Surprised any of this is difficult to understand.
crimsonfancy 27. mars kl. 19.03 
"the endless parade of grumpy, straight, white dudes with bad teeth and worse attitudes."
-immediately stopped reading the "review." Doubt legit and probably troll-posted for internet points but who goes through so much trouble and detail? Who has time for that?
crimsonfancy 27. mars kl. 19.10 
Opprinnelig skrevet av FreeLuigi:
Opprinnelig skrevet av MPD34311:
He is part of a larger group that has been trolling the gaming communities and posting WOKE/LGBTQ/BLM messages. I have seen posts like these on a few communities. Behind that keyboard is lost soul trying to find him/her/itself.

Or more likely: A Russian dude trying to make a living by posting culture war ragebait across various platforms until his superior decides he can call it a day, and go home. Until tomorrow morning.

No way "Russian" lol. Too many level 2 words and format thinking.

I gotta know, are Russians still the baddies?
Massacher 27. mars kl. 19.16 
Why post it here and not as a review?
crimsonfancy 27. mars kl. 19.24 
Opprinnelig skrevet av FreeLuigi:
Opprinnelig skrevet av 50 Shades of Gandalf the Grey:
they just don't want creepers such as himself stalking them and trying to cause problems IRL, like so many on the left love to do to their ideological adversaries.

First of all, I am on the left, if my profile name wasn't a dead giveaway already.

Secondly, feel free to talk to all the thousands of families of people who are currently deported to countries they sometimes have never even been in, and explain to them how the "left" is causing them "IRL problems" right now.

Or talk to the thousands of families where the bread winner was baselessly fired from his/her federal job, maybe they are open to hear your arguments about the "left" causing their "IRL problems"

I'd be curious on their replies, feel free to report back.

I'm sorry but law is what it is. Sucks that it's being enforced now (and finally) but the risks we take are the cost of doing business. We're written as independent, bordered and our great majority, popular vote, all swing states, legal voters have spoken in support of our nation within enforced borders again. 🤷🏻‍♂️

The great majority expect to be inhabited by and to co-exist with legal citizens.... and if we don't like it, we can vote it away any and every chance we get.
If it weren't for The Left making promises to those to consider moving on in without legal status,.... So who invited them? Who should take blame?
Who's fault is it when they were invited without the blessing of the Majority? Does it cause problems? I'd say so.
crimsonfancy 27. mars kl. 19.28 
Moe, the OP, has 2.6 hrs on record. 🤷🏻‍♂️
Anticitizen 1 27. mars kl. 19.45 
Opprinnelig skrevet av crimsonfancy:
Opprinnelig skrevet av FreeLuigi:

Or more likely: A Russian dude trying to make a living by posting culture war ragebait across various platforms until his superior decides he can call it a day, and go home. Until tomorrow morning.

No way "Russian" lol. Too many level 2 words and format thinking.

I gotta know, are Russians still the baddies?

In the minds of legacy news media and the ever diminishing number of simps who still watch it.
Sist redigert av Anticitizen 1; 27. mars kl. 19.45
Moe 27. mars kl. 19.54 
Opprinnelig skrevet av crimsonfancy:
Moe, the OP, has 2.6 hrs on record. 🤷🏻‍♂️

Reported and Blocked for cyber-bullying. Please remember to keep the steam forums a safe space for all members. Regardless of play time.
Opprinnelig skrevet av Moe:
Opprinnelig skrevet av crimsonfancy:
Moe, the OP, has 2.6 hrs on record. 🤷🏻‍♂️

Reported and Blocked for cyber-bullying. Please remember to keep the steam forums a safe space for all members. Regardless of play time.

Pointing out that a review based on a small amount of playtime may not be the most accurate or good faith review isn't cyber bullying, and isn't a reportable offense.

Abuse of the reporting system though, which this seems like to me at least, -is- a reportable offense.
Reiver67 28. mars kl. 0.23 
Opprinnelig skrevet av Moe:
Alright, buckle up, folks, because I’m about to drag Atomfall through the irradiated mud of Northern England, and it’s not gonna be pretty. Picture this: you’re an amnesiac wanderer stumbling out of a bunker into a lush, green quarantine zone, ready for some quirky British survival-action shenanigans. Sounds promising, right? Wrong. What I got instead was a game so devoid of flavor it makes unseasoned boiled potatoes look like a Michelin-starred feast. And the biggest crime? Atomfall forgot to invite the rainbow squad to the apocalypse party.

Let’s start with the characters—or should I say, the endless parade of grumpy, straight, white dudes with bad teeth and worse attitudes. I’m traipsing through this quaint little hellscape, dodging fire-spewing robots and whacking cultists with a cricket bat (because apparently that’s peak British combat), and all I meet are NPCs who look like they were cloned from the same pasty bloke who runs the local chippy. Where’s the fabulous drag queen scavenging glitter bombs from the ruins? Where’s the non-binary botanist taming mutant plants with a killer quip? Nowhere, that’s where! It’s like Rebellion said, “Diversity? Nah, mate, let’s just slap some Union Jack vibes on this and call it a day.” Yawn.
And don’t even get me started on the lack of LGBTQ+ messaging. I’m out here solving mysteries, bartering with surly villagers, and trying not to die from a rogue Druid’s pitchfork, and there’s not a single wink of queer subtext to spice things up. No star-crossed lovers hiding from the military in a bunker, no sassy gay bestie telling me to “werk it” while I craft a Molotov. Nothing! This game is straighter than a ruler in a geometry class, and I’m over it. I mean, it’s 2025—where’s my post-apocalyptic power couple smooching under a glowing mushroom? Atomfall clearly didn’t get the memo that the end of the world should at least be fabulous.

The NPC diversity is a joke, too. Every face feels like it was pulled from a “Generic British Villager” mold—think ruddy cheeks, scruffy beards, and accents thicker than week-old porridge. I get it, it’s rural Cumbria, but surely the quarantine zone could’ve attracted someone who doesn’t look like they’ve spent their life herding sheep and complaining about the weather. Give me a punk-rock hijabi sniper or a wheelchair-bound survivalist with a knack for explosives. Instead, it’s just Bob, Jim, and Oi-You-Over-There, all mad because I nicked their last tin of beans. This isn’t a game; it’s a casting call for a Brexit reenactment.

Gameplay-wise, it’s a slog. The “Leads” system—where you’re supposed to play detective with cryptic clues—sounds cool until you realize it’s just a fancy way of saying “wander aimlessly until you trip over something useful.” Combat’s clunky, stealth’s a gamble, and the crafting feels like busywork for people who think sorting socks is a thrill. But honestly, I could forgive all that if Atomfall had a shred of inclusivity to keep me invested. Instead, it’s a monochrome wasteland where the only thing glowing is my disappointment.

Rating: 2/10. Atomfall is a post-apocalyptic bore that forgot the apocalypse is supposed to be for everyone. Next time, Rebellion, hire a DEI consultant—or at least let me snog a robot.

Lecture: Why Implementing DEI is Crucial in Gaming.

Alright, class, settle down—Professor Snark is here to drop some truth bombs about why Diversity, Equity, and Inclusion (DEI) isn’t just a buzzword, but a game-changer for, well, games. Atomfall flunked this test harder than a kid who forgot to study for finals, so let’s break down why DEI isn’t optional—it’s essential.

First off, representation matters. Games aren’t just pixelated escapism; they’re cultural artifacts that shape how we see the world. When your cast looks like it was photocopied from a 1950s British census, you’re not just boring your players—you’re alienating them. The world’s a messy, beautiful tapestry of identities—LGBTQ+ folks, people of color, disabled individuals, you name it. Ignoring that diversity doesn’t make your game “focused”; it makes it irrelevant. Players want to see themselves in the story, not just as a faceless avatar, but as heroes, villains, and everything in between. A queer romance subplot or a badass trans scavenger doesn’t just check a box—it breathes life into a stale narrative.

Second, DEI fuels creativity. If your dev team and character roster are as varied as a bag of plain rice, you’re missing out on fresh perspectives. Diverse voices bring new ideas—think of the wild quests, mechanics, and lore we’d get if Atomfall had a team that mirrored the real world. Instead of another gruff white guy muttering about tea, maybe we’d get a South Asian engineer rigging traps with curry-spiced flair, or a neurodivergent tinkerer obsessed with decoding alien tech. Homogeneity breeds predictability; diversity breeds innovation.

Third, it’s good business. The gaming audience isn’t a monolith—it’s global, it’s varied, and it’s growing. If you’re still pandering to the same narrow demographic in 2025, you’re leaving money on the table. Players from marginalized groups aren’t niche; they’re a massive, engaged market. Plus, inclusivity sparks buzz—word of mouth from thrilled fans beats any ad campaign. Atomfall could’ve been the talk of the town with a vibrant, inclusive cast. Instead, it’s a whisper in a sea of meh.

Finally, it’s about responsibility. Games have power—they can challenge stereotypes or reinforce them. In a world already wrestling with division, a lack of DEI in Atomfall feels like a missed chance to build bridges. Why settle for a beige apocalypse when you could have a kaleidoscope of survivors proving humanity’s resilience? Implementing DEI isn’t “woke” pandering—it’s a commitment to reflecting reality, sparking joy, and making games that actually matter.
So, devs, take note: DEI isn’t a chore, it’s your cheat code to a better game. Class dismissed—now go make something worth playing.

Not been to rural Cumbria have you.
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