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Atomfall

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KAD192 Mar 24 @ 8:54am
Anti-aliasing doesn't work
I used the 4080S to run the game and it performed well at 2K resolution. But the game's anti-aliasing doesn't work and the edges of the screen are always flickering because of aliasing.
What should I do to fix this problem?
Wait for the first day patch in 3 days?
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Showing 76-87 of 87 comments
déjàvu Mar 27 @ 4:16pm 
I'm using an RX 6800 XT at 3440x1440p on high settings with the render scale set to 150% and it's still unplayable.

A few months ago, I played Sniper Elite 4 on the same hardware and already noticed that AA was practically not working in that game. But I expected a game from 2025 to have at least passable AA and not such a flickering, shiny mess. The game itself and the graphics beyond AA are beautiful, but the lack of AA ruins the whole experience.

Edit: I also tried using the ReShade ini from the russian video, but it didn't improve the image for me.
https://www.youtube.com/watch?v=sG5KkaF-NWQ
Last edited by déjàvu; Mar 27 @ 4:32pm
Yes'nt Mar 27 @ 4:58pm 
Originally posted by The Ineffable Qdoggus:
Originally posted by Nelchior:
No.

Or post a video showing otherwise.


Everyone has the same terrible aliasing, unless if cranking up the res. scale, and even so that still isnt great.
I certainly hope that's not the case, and if it is, I'd love to understand the problem, but more importantly the solution. In no way am I discounting that there are some having this issue, just trying to find the common thread here, and so far, nobody rocking an AMD card has come forward claiming to have this problem. As for the resolution, I'm at 4k, with scaling at 100%.

This was my first screenshot in this game, and I thought it looked so good that it needed to be my background. If you see it, please let me know. Then again, I'm an appropriate distance from a 4k television, so maybe that's it.

First Screenshot [imgur.com]

I have an AMD card & Nvidia card, the aliasing is the exact same in both. The worst is shimmering in grass. It's not that the AA is broken it's just pretty poor at cleaning it up as there is a noticable difference between 'off' and maxed
sno0ks Mar 27 @ 4:59pm 
Originally posted by Manuel:
Originally posted by KAD192:
I used the 4080S to run the game and it performed well at 2K resolution. But the game's anti-aliasing doesn't work and the edges of the screen are always flickering because of aliasing.
What should I do to fix this problem?
Wait for the first day patch in 3 days?
mmm...all sniper elite have this bad antialiasing, but i know and is not problem, because game is funny

sniper elite isn't a first person immersive "action rpg"
Yes'nt Mar 27 @ 5:01pm 
Originally posted by Chaoss:
Lower the resolution and turn the rendering resolution upto 125% will help

to anyone in this thread: don't do this

lowering the resolution then raising the render resolution just amounts to nothing as render res controls the resolution too. So you lower the res to just raise it back to where it was? Completely pointless

Just raise the render resolution, IF you have the spare performance. It'll be the biggest hit as it's effectively the same as raising your game res beyond your monitors' resolution
cwebb Mar 27 @ 7:54pm 
Yes it's very jaggy and ugly aliasing beyond 20 yards, even at Ultra AA. Gonna have to wait for a patch
我不他媽的 Mar 29 @ 8:55am 
god the amount of nonsensical statements in this thread is astounding. most of you should stick to consoles.
Danq Mar 30 @ 2:56am 
Its baffling to me that the game only has post process AA in 2025
Such a pity, been wanting this game, but after watching a few videos of this issue, it really looks terrible.
Yeah it's hard to look at. SMAA does absolutely nothing. -_-
Havoc Mar 31 @ 7:17am 
The game is using CAS sharpening for some reason making the aliasing even worse (at a high sharpening value too), pretty hard to look at anything in the distance :/

Here's CAS comparison on main menu screen: https://imgsli.com/MzY1MTM5
Can see how the rust holes there are sharper & less blurry, and the whole metal texture itself gets made more crunchy from the sharpening.
Grass is also affected by it but I can't get a good capture of that yet.

If game was using TAA or some other blurry AA then sharpening might make sense, but since game is only using MLAA there's really not much point in it.

Found in renderdoc where that sharpening is applied but haven't had any luck disabling it yet, maybe ReshadeEffectShaderToggler could do something to the CAS compute shader, but I couldn't really get it working

Hoping the devs can address it eventually, a slider to customize the sharpening would help a lot.
Last edited by Havoc; Mar 31 @ 7:30am
It looks super annoyingly bad on the Steam Deck too, even when anti-aliasing it set to ultra. Lots of flickering in far away objects, especially trees, grass, etc, which the game world is full of.

Literally the first thing I noticed after I started to play, and instead of playing I ended up trying to solve this for like half an hour, with no success. Not the best experience.

After a few hours you kind of get used to it, but then it feels like heaven when you start up another game which is properly engineered. 😅
game doesn't look good, massive jaggy lines 4090 changed drivers back to 566.36
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