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At least I did, and now am in no shortage of different character matchups and can find someone playing everyday.
Hardly a proof.
BBTAG's online is close to dead, yet it's an EVO official game.
Both games have very few players during peak hours, at least on Steam ... That much is true.
However, i wouldn't say that justifies the definition of "dead". "Dead" is like...Injustice 1. Or UNIEL, for that matter. Games that have been made obsolete by later entries AND don't have many active players.
Of course, there are exceptions like 3S, KoF98, etc, but classics are different.
A current game, even w/ low online player count can't be "dead" if it's still easy to find games. Even if it requires a little effort.
It just gained massive traction the past couple of months though,and with its announcement for EVO and fighting game youtubers / streamers finally looking at this game, I expect many new players to follow. And add the "Melee Is Dead" drama into the mix, and we got ourselves free publicity for UNIST.