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Her combos also heavily rely on ground bounces and wallbounces, and since you can only do 2 of those in one combo, you really need to pay attention to those since a lot of Mika's moves wall/ground bounce the enemy. (e.g; 5[C], B+C, 623A/B>X, etc etc).
As for Enkidu's BnBs, this is probably the easiest okay damage combo for him, and I always use this on netplay;
5B > 5C > 3C > 6[C] > 2B > j.c > j.ABC > land > 5B > 6C > 236B6B6B.
Note that Enkidu's 5B is his primary footsies tool so using it to open combos will happen a lot of times. And that combo string can also be CS'ed into dl.2[C] > 236A6A6A.
Also, glad to see another player repping Mika. Being as low in the tier list as she is, she didn't get much time in the limelight :'(
Chain Shift works like a One More Cancel in persona, so it allows you to combo out of your force function, which is a godsend for Enkidu's air viability
**NOTE: You can only Chain Shift once per combo**
**NOTE NOTE: You can Chain Shift on the frame a Special Move is used**