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I thought f2p was the title argument, there's still 1 week the devs talking about f2p .... I'm disappointed, it's certainly not expensive, but it's the cold shower .
As for the question of the game being f2p... we at one point did want to make the game f2p, but listening to community feedback we decided that being paid was the best option to make sure we develop the best game for everyone. For example, if we were f2p, we'd have to spend more time working on monetization strategies instead of focusing on the actual game. Releasing paid allows us to work on what's important: making a fun game.
I get that, but on the other hand, why should I play your VR Shooter if there is Pavlov and Contractors both with mature modding scenes?