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In fact you can play it right now if you want to.
Unitystation does have more overall commits at 18k vs 14k, but it looks like you've recently lost the spark. It's like you guys had no problem taking the lead early on, but are now slowly but surely losing the marathon. Almost as if you gased out.
I hope you bounce back, because it is a race, the first one across the finish line will take the place as the new SS13 since once either of you have consolidated the playerbase, they will be reluctant to move.
Personally, I don't have any particular favorite in this race. I'm all about the final result.
Only info I could find on OpenBYOND was a github project that is very much dead.
In any case, I've seen a fair rise in players on SS14 that is comparable to the amount of players that have decreased on BYOND. Some migration have been taking place. Some SS14 servers have more players than Paradise Station, which is one of the most populated BYOND servers.
As I said in my post above, I hope you guys bounce back because competition is healthy.
However, the early bird gets the worm.
My attention has currently been on SS14 due to the reasons I mentioned in my earlier post and this one. Just letting you know because I'm not the only one and you guys do need to put in a higher gear if you want to stay relevant, this is unfortunately just how it works.
It is indeed harder when the product is released for free, but the same goes for SS14 in that regard. I think it'll come down to who wants it more.
Are you all still working on this as of today? How's progress, and how are you doing personally? (=