Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- the iPad OS players were getting the error: "Ignored the invitation because prelude something something darkside."
- On iOS (on their phones) they can log in and join our games no problem.
- on PC, as the game creator, we see: "The player has declined"
The truly amazing part is not how many bugs were initially there, but how some persist, others come and go, and so many news ones get generated over time. I've claimed it is a social experiment to see how poor a product can be made and still get positive reviews because what it is supposed to be based on is so great. The meta game is now to find the new bugs in each update!