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翻訳の問題を報告
Then wait till the variant is implemented to purchase it. They already said they are going to add it because of feedback from the last beta. I'm glad I don't have to wait for them to do the testing to play it though because I want to play with people I can't physically play with. I do agree that drafting is very important for the game though.
Come on guys
Or, you could not dedicate a ton of time learning every individual card and play more games in an evening without the draft. We play it maybe 2-3 times a year. Re-learning the rules each time. Drafting might be fun if you play it a lot, but a lot of engine-builders work just fine without. Not to say having the option isn't nice. But to dismiss a game for not having a variant seems a little entitled. Especially since it will be added later.
TL;dr I'll play however i damn well please
It's perfectly fine to enjoy the game without the draft, but keep in mind that the draft is one of the only ways you get to regularly and meaningfully interact with other players. The draft stage adds relative value judgement (how does taking these cards help me, vs how much will denying my opponent this card be beneficial to my victory?). So yes, enfranchised players who play a lot of the game feel strongly about the main mechanic that is one of the only ways to ensure opponents don't go out of control from lucky draws, and that you don't get wasted generations through a dead hand.
My table usually plays the game in about 2 hours with drafting (plus house rules for drafting corporations and starting cards), but even if it pushed the game to 3 hours, I'd choose it every time. For me, it makes the difference between taking whatever you get, and having a serious strategic competition between the other players.
So in summary, go ahead and play without drafting if that's the most fun for your group for whatever reason, but try to understand how totally different the game plays with such a minor rules change, and understand why that difference is so meaningful to so many players who are deeply invested in the game.
When I read this, I stood up immediately and ran in to the other room to grab my rulebook for TM to prove you wrong. I would have actually bet money that the variant for drafting your starting hand was in the rulebook, but it isn't. I'm going to head over to BGG to research this one further. Thanks for pointing it out.
I'm on the fence about whether the play of the game other than the drafting is improved or not. What I can tell you is that people enjoy the process of drafting. Games are all about interesting decisions, and whether the decision is illusory or not , I enjoy the process of drafting the cards. Do I Hate draft? Do I take one hoping to get another card back? It gives me some interesting choices to make and those choices are again re-evaluated when I have my final hand.
I'm glad they're adding in drafting, but I still think $25 is way too much for this game. TTA is a game of similar complexity, and it retails on Steam for fully 10 USD less (15 USD). Most board games are even less than that. Asmodee Digital is in for a rude surprise if this price point persists.
I also have over 100 plays and not a single one of them was a draft. Draft is just boring, drags the game out and not one person I play with thinks drafting cards is worth it. It is a variant that is not expected to be played as the base game. So get over yourself and quit ♥♥♥♥♥♥♥♥ about something that is not even meant to be the main way you play the game.
So, you've never done it, but you know it would be boring and not worth it.
Cool story bro.
Because, if the game isn't done, it should be listed as early access.