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Sven Coop 3.0
James Bond 007: Nightfire
Half-Life: Decay
Half-Life: Blue Shift
The Specialists
Half-Life
Half-Life: Opposing Force
Counter-Strike 1.6
Counter-Strike Condition Zero
I list CZ and DS separately, because they're separate games
CZ makes the top 10 for me because of the multiplayer, but the single player isn't that great. By the time I get to Tour 2 on Hard the game becomes almost impossible for me. Before anyone says "Git gud", if you're better at it than I am then congratulations, have fun, but trying to play Italy or Tides with low-ish skill bots and Ts that react instantly is just a nightmare. Teammates are either completely useless or will get in your way just to steal a kill you needed for a Challenge. If you don't survive a couple rounds you're not going to be able to afford certain weapons you need so you may as well start over. It's tedious AF. There's also a lot of luck involved depending on what the Ts and your teammates decide to do. Sometimes you can finish all Challenges in 1 round and sometimes you just fail over and over and over because of the Ts that instantaneously headshot you with a MAC10 from a mile away, or you watch your entire team run into a firing squad and all die. Smokes are extremely useful but have a degree of randomness as to whether the Ts can actually see you or not, and because you can only carry 1 you have to be more careful with how you use them unless it's a map where you can quickly fall back to the buy zone to purchase more
DS is basically everything a single player game should be and a classic example of 'oldschool' / janky design. But this is the CZ forum so I won't go too much into it here
So mods aren't games now?
They aren’t. I create zombie mods for the game. Does that entail a new game or new gameplay (modification) to the game?
By your logic, Half Life isn't a game because it's a heavily modded Quake (which it is)
Gearbox said very little of the original GoldSrc is evident in Nightfire, does that mean it's no longer a GoldSrc game? Cambreaker himself has counted it before as a GoldSrc game in past discussions, but if it's a modification of an existing game it can't be, if mods aren't games
Is it because it doesn't use any models or textures form Half Life? If so, total conversions would still count as games under that definition, and CS wouldn't because it contains HL content
Did CS stop being a mod once it had a standalone release? Then why are standalone mods a thing? Are total conversions not games? Are standalone mods only games once they become monetized?
If you still disagree I need a more detailed description of how you delineate what a game is and why a game that modifies a prior game doesn't count
Although if mod was really big and somehow more advanced than base game, you could separate it and make standalone game based on that mod. Dota was created this way (it was WoW mod).
https://steamcommunity.com/workshop/
see how mods look like
they're like addons, not stand-alone games