Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Malte Nov 14, 2022 @ 3:10pm
Energy Delivery Bugged?
Me and my friend do have the problem that sometimes (maybe after building a steel factory but not instant if so) people won't deliver any energy to any kind of module.
They seem to deliver mats but that's it.
We tryed many things like rebuilding the scenario in the creative and changing groups resetting building the ship new from scratch and so on.
But nothing worked.
Is this a new bug? Would be great if there would be a fix.
Thanks :)
Last edited by Malte; Nov 15, 2022 @ 3:57am
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Showing 1-6 of 6 comments
WillieSea Nov 14, 2022 @ 5:03pm 
Set some crew to ONLY provide energy cells to everything. Set the job priority if it is not delivering a batter to a priority 0. Battery delivery can be set to 10 priority.
Malte Nov 15, 2022 @ 3:15am 
we tryed. prio 10 on energy delivery, none was delivering :/.
Malte Nov 15, 2022 @ 3:16am 
seems to be most happening with the steel factory
Malte Nov 15, 2022 @ 3:56am 
Now the refinery do work but the cockpit don't get any kind of workers with energy or someone who is manning it.

https://postimg.cc/gXJf6Fxv
WillieSea Nov 15, 2022 @ 4:56am 
Go through all the job tabs and set battery priority on your cockpits.

And make sure you assign the job to a crew quarters, or nothing will happen.

And don't assign it to all your crew, you still need red-shirts.

I have over 1000 crew now, and have several types of crew assigned special jobs. Such as manning operational things, battery delivery, that sort of thing.
Last edited by WillieSea; Nov 15, 2022 @ 4:57am
Malte Nov 15, 2022 @ 5:27am 
Yeah of course. My redshirts are just whiteshirts now in my standard groups.
But it's basically a redshirt with its prioritys or standard. For me there was never a bug but my friend coulnd't fix it and me and another friend either. But after rebuilding the ship a few times it seems to work now.
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Showing 1-6 of 6 comments
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