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Or use the supply chain management and tell the factory to deliver to a specific storage room.
You need to tell them else they would fill the ships with product.
This only happens if you designate storage for that resource though. You need to designate storage spots for ammo if you want your ammo factory's output to be hauled there. Same with the other factories. You do not need a supply chain to see the resources moved if you tag spots for metal plates, ammo, missile parts, etc.
If you do not designate any storage to be any resource in particular then the factories will not automatically haul their output goods. General purpose storage that accepts all goods (not tagged for anything in particular) will not accept factory outputs unless you set up a supply chain.
You want to be able to fill the ship with iron/copper when you go mining, and convert them to plates/coils as you go, until the ship is full.
For that, you need to link each warehouse to the factory AND link the factory to every warehouse. Very important to do the linking both ways or things will get stuck.
I think the only exception is for ammo, because they take too much space. 1 cell of sulfur will create 5 cells of ammo, you don't want to fill your ship like that. You just need a few ammo/missiles next to the relevant guns.
Same goes with other resources. Designate a store room to hold ammo and your crew will dutifully haul ammo from the factory to the designated store room.