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12/15/2023 22:17:42 | Starting main game loop...
12/15/2023 22:17:43 | Enabled mods:
12/15/2023 22:17:43 | [Built-in] - cosmoteer.huge_crews (1.0.0)
12/15/2023 22:17:43 | Loaded language 'en'.
12/15/2023 22:17:53 | Loaded game data in 10.6 seconds.
12/15/2023 22:24:46 | Loaded game named 'Save 201'.
12/15/2023 22:24:46 | Game pushed onto stack.
12/15/2023 22:24:46 | Game mode is: CareerGameModeManager
12/15/2023 22:31:33 | Game popped off stack.
12/15/2023 22:31:35 | Halfling.ObjectBits.OBReadException: There was an error reading an OBNode from the stream.
12/15/2023 22:31:35 | ---> System.ArgumentException: An item with the same key has already been added. Key:
12/15/2023 22:31:35 | at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
12/15/2023 22:31:35 | at Halfling.ObjectBits.OBNode.ReadFrom(OBNodeType type, BinaryReader reader, List`1 nodesById) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectBits\OBNode.cs:line 1144
12/15/2023 22:31:35 | at Halfling.ObjectBits.OBNode..ctor(BinaryReader reader, Boolean closeReader) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectBits\OBNode.cs:line 286
12/15/2023 22:31:35 | --- End of inner exception stack trace ---
12/15/2023 22:31:35 | at Halfling.ObjectBits.OBNode..ctor(BinaryReader reader, Boolean closeReader) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectBits\OBNode.cs:line 286
12/15/2023 22:31:35 | at Cosmoteer.Game.GameRoot.Load(Stream stream, NetManagerFactory netManager, Boolean paused) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1562
12/15/2023 22:31:35 | at Cosmoteer.Game.GameRoot.Load(String filepath, NetManagerFactory netManager, Boolean paused) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1544
12/15/2023 22:31:35 | at System.Threading.Tasks.Task`1.InnerInvoke()
12/15/2023 22:31:35 | at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
12/15/2023 22:31:35 | --- End of stack trace from previous location ---
12/15/2023 22:31:35 | at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
12/15/2023 22:31:35 | at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
12/15/2023 22:31:35 | --- End of stack trace from previous location ---
12/15/2023 22:31:35 | at Cosmoteer.Game.GameRoot.TryLoadAsync(String filepath, NetManagerFactory netManager, Boolean showLoadingDialog, Boolean showErrorDialog, Boolean paused) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1659
12/15/2023 22:31:49 | Loaded game named 'Save 199'.
12/15/2023 22:31:49 | Game pushed onto stack.