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So it sure as hell is possible.
My upgrade depends on what I found 'lacking' with the current version of the ship. Not fast enough, can't turn fast enough, can't stop, needs more defenses, more offensive weapons.
And that is what I upgrade until the next iteration.
Well, you can add to your ship's current design whenever you wish.
You could build a new, separate, ship in bits and pieces as you wish, but it must always comply with the minimum requirements for being a "ship" before you press the "Make It So" button. :)
You can't, AFAIK, Blueprint a newly designed ship and then only "partially" construct it from that Blueprint.
You CAN, however, save any blueprinted thing as a new ship design using the "hamburger" menu in the design/blueprint menu, and then load that item INTO your design/blueprint screen to then build it, as long as whatever you seek create when pressing "Make It So" qualifies as a "ship." In that way, you could build your new ship in "stages" by saving the components separately and then loading them into the current design. (That should work, AFAIK, though I don't do it that way. In this way, you could design whole generic sections for ships, like a particular Engine Room and Thruster cluster arrangement you like to use frequently.)
To simplify the last paragraph - You could Blueprint your entire design, save that as a New Ship, just incase, then go about separating it into "sections" you intend to stage to be built as you collect the needed materials and save each one as a new ship design, separately. (Deleting all the rest that isn't to be included, there.) Then, you'd start off with the main "ship qualifying" stuff, build it, then as you collect materials you'd load into each stage of construction one of the sections you've saved as a Ship. Just choose the "load into" option instead of the "load and replace" option and you should be just fine.