Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Robiator Nov 10, 2022 @ 3:46am
Unplayable in endgame
I'm in the 15-17 level range and everything is in slow motion. 8x speed is slower than 1x speed in the first few areas. FPS drop to 22. I have a relatively large ship with a crew of 972 people.
In addition, the game freezes for about 10 seconds every 1-2 minutes.
Sorry, that's no fun.

My PC:
Asus Prime Z390-A
i9-9900KF 5000MHz
32GB DDR4 SDRAM
GeForce RTX 2080 Ti (11GB)
< >
Showing 1-15 of 24 comments
Kryten Nov 10, 2022 @ 4:26am 
Similar here. I am at ~350 crew and also in the endgame sectors. Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently.

Rig:
AMD 5600X CPU
32 Gig RAM
3080 GPU
game is installed on a fast NVMe SSD (Samsung 980 pro)
Narethian Nov 10, 2022 @ 4:53am 
Same here but I was wondering If the latest updates worked on old saves. I have huge slowdowns while dismantling wrecked ships. It got only worse for me over time.

I have around 1000 people divided by 3 or 4 ships. 2-3 for battle and one for storage and salvaging.

My Rig:
AMD 3600 CPU
16GB RAM
Radeon RX 580 8GB
Game is on a Crucial P5 CT1000P5SSD8 NVMe SSD
weiss Nov 10, 2022 @ 7:28am 
weird o.o i do not have this issue
and my rig is
AMD Ryzen 5 2600X six core processor
Nvidia geforce RTX 2060 super (has 8gb vram, 16gb shared and if requested aka ssd helping a possible up to 24gb vram but that part is only for nerds, important are just the 8gb vram cause it gets significantly slower as soon pc ram and ssd/hdd helping but that never happened so far to me that the 8gb vram got used xD)
and 32gb ram o.o
here a screenshot from the nvidia center *shrugs*
https://gyazo.com/723bd9b8dd521a36a83bd629e3e0082a

i have a ship with about 520 ppls and a space station with another 200+ ppls on it =x.
Last edited by weiss; Nov 10, 2022 @ 7:30am
Walt Destler  [developer] Nov 10, 2022 @ 12:05pm 
Sorry about the performance problems. Am still working on optimizations. Thanks for your patience.
hellatze Nov 10, 2022 @ 12:20pm 
Originally posted by Walt Destler:
Sorry about the performance problems. Am still working on optimizations. Thanks for your patience.
Do asteroid counted as ship ?

When i make big asteroid and mine it it give lag. As if the asteroid checking damage...
gothicpando Nov 10, 2022 @ 7:12pm 
This^
it is a slide show now.
IronFalcon Nov 10, 2022 @ 8:47pm 
Originally posted by Walt Destler:
Sorry about the performance problems. Am still working on optimizations. Thanks for your patience.
Thank you!!
Orici Vintarion Nov 10, 2022 @ 10:02pm 
Originally posted by Robiator:
I'm in the 15-17 level range and everything is in slow motion. 8x speed is slower than 1x speed in the first few areas. FPS drop to 22. I have a relatively large ship with a crew of 972 people.
In addition, the game freezes for about 10 seconds every 1-2 minutes.
Sorry, that's no fun.

My PC:
Asus Prime Z390-A
i9-9900KF 5000MHz
32GB DDR4 SDRAM
GeForce RTX 2080 Ti (11GB)


usually restarting the game will give u a fix.. also im not sure but ♥♥♥♥ u aint collecting just sits there cluttering the zone.. the npc ships will collect it if they need to repair but since the player almost every-time tries to destroy the npc ships he is engaging those instances in which they "clean up the mess" are less frequent so.. build a hauler just for the purpose of cleaning up.... it comes with an extra income source ;P ^^ until the dev builds in a "timer" that will despawn unused/uncollected ressources:steamhappy:
DeMo Nov 11, 2022 @ 12:25am 
same+1

I have a container ship with more than 400 people
I feel a noticeable drop in FPS when accelerating the magnification

It may be that my ship information is too large, or the above problems may be caused by too many resources scattered on the map.
Robiator Nov 11, 2022 @ 3:03am 
Maybe it is possible to let the resources lying around despawn after a certain time?
(If that is the cause of the problems)
OssiTV_ Nov 11, 2022 @ 5:11pm 
Yeah i have the same Problem. My System is so Overpowered ATM so i must have 200FPS but in Endgame 13-15 and 4 Ships what i have so the fps drops down to 20-30 :(

My System:

Ryzen 9 3950x
DDR 4 3200 16CL 32GB Ram
Zotac 3090 Geforce
x570 Gaming X Gigabyte

This game is soooooooooooo nice ..... so i hope the Performance Problems will be cleared

PS: My English is not so good, so i hope all can understand me :D
bird5388 Nov 11, 2022 @ 6:43pm 
do you have any solution ?
OssiTV_ Nov 12, 2022 @ 7:24am 
not really, i hope it will be fixed
lalelunatic Nov 12, 2022 @ 8:29am 
i dont think it has much to do with hardware alone =) in other games that go along the pixel style stuff, i saw a lot of savegames actually comparing 2 states of stuff all the time. if you change something in the gameworld, lets say mine an asteroid, it gets saved in chunks rather than 1 object as before, and the game saves it by using the original value and then an +changes save line.

if you sum that up by all the stuff you do all the time, its just huge amounts of data that gets continiously compared which would knock out each and every cpu in time...

i might be totally wrong though, as i´m no technician, but playing on a 10 year old laptop, or a recently bought high end machine made not a big difference, neither for cosmoteer, starsector, or the likes.
Last edited by lalelunatic; Nov 12, 2022 @ 8:40am
White Kingdom Dec 4, 2023 @ 3:25am 
hello. It gets better with hardware. Def more cores = more better performance. I would mess with your resolution a bit and your scaling. I noticed the lag the most when I would start a new system and begin to clear out the pirates and bounties. Even with 1 ship, at the time, I would notice significant frame drops.

The biggest culprit of the game is mining/salvaging. I've gone through a few ships now, salvaging to upgrade/expand/optimize, and everytime I deconstruct or salvage to rebuild, my frames drop below 10 fps.

my system:

R9 5950x (4.4 ghz constant - generally stays around 40% with the occasional spikes around 100 when mining/salvaging)
128 gbs ram 3600 mhz (only used about 40 gbs total)
2080 ti (does hit 100% usage but generally hovers around 60%)
970 evo plus samsung nvme on gen 4 cpu lane.

I'm running a total of 1900 crew members split amongst 5 ships and 1 massive 800 crew ship with the another 100 or so crew.

settings[drive.google.com]
Last edited by White Kingdom; Dec 4, 2023 @ 3:36am
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Nov 10, 2022 @ 3:46am
Posts: 24