Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

-Ripper- Sep 23, 2024 @ 10:04pm
Can you turn off clouds after start a game with them on ?
I did do a google search and forum search, no clear answere.
I checked the options , can not see any for this but i might missed something.

So is there a way to turn these clouds off, because there is waaay to many of them.
< >
Showing 1-11 of 11 comments
CptnRedstone Sep 23, 2024 @ 10:53pm 
There's an "I hate clouds and storms" advanced game option you can toggle either when creating a save file for the first time, or by loading a save file and opening settings. Toggling it will not retroactively apply to sectors that have already been generated (IE visited at least once), but it will apply to newly-generated sectors (IE sectors you're visiting for the first time).
-Ripper- Sep 23, 2024 @ 10:58pm 
Originally posted by CptnRedstone:
There's an "I hate clouds and storms" advanced game option you can toggle either when creating a save file for the first time, or by loading a save file and opening settings. Toggling it will not retroactively apply to sectors that have already been generated (IE visited at least once), but it will apply to newly-generated sectors (IE sectors you're visiting for the first time).

yeh i noticed that cloud option in start.. so there is mid game option to,.. ill look for it where you told , thanks
WillieSea Sep 24, 2024 @ 9:20am 
So there is no way to scale down the amount of clouds generated?

I sort of like them, but would rather see them in smaller amounts/sizes. As it is a good 30% of the system is in cloud which seems a bit extreme to me considering the solar system has none. I could see a super nova system would have a lot of clouds.

That and the fact that when clouds spawn where the jump gate should be the jump gate does not spawn making it possible that some sectors are completely closed off to the player.

Would changing any of these values work?
nebulas.rules
DefaultTriangleSize = 2000 RegionSize = [10, 6] MaxPathfindIterations = 500 MaxStasisPathfindsPerTick = 1 MinToolTipZoom = 500 StasisIgnoredNebulaTypes = [cloudy, electron]

I think it would be cooler if solar storms were implemented. Where a cloud is thrown off the star and slowly travels away from the star, causing havoc to anything it hits.
Last edited by WillieSea; Sep 24, 2024 @ 9:28am
Walt Destler  [developer] Sep 24, 2024 @ 11:49am 
Originally posted by WillieSea:
That and the fact that when clouds spawn where the jump gate should be the jump gate does not spawn making it possible that some sectors are completely closed off to the player.
I don't believe this is true. If it is, it's bugged and I'd appreciate you sending a me a saved game.
WillieSea Sep 24, 2024 @ 1:40pm 
Originally posted by Walt Destler:
Originally posted by WillieSea:
That and the fact that when clouds spawn where the jump gate should be the jump gate does not spawn making it possible that some sectors are completely closed off to the player.
I don't believe this is true. If it is, it's bugged and I'd appreciate you sending a me a saved game.
I will check it again. If it is simply a perception error on my part I will report back.

I wanted to go to a certain system by looking at the galaxy map, I then go to the warp gate that is in the same direction in-system. But there was a giant cloud there and flying all through the cloud where the gate should have been came up with nothing. I will have to go back to that system as I used a warp gate that went to another star system.

It might be a mod thing but I have not modded anything system spawn wise other than more asteroids inside the star's corona. Sending you a save file would not be helpful since you don't have the mods I have.
WillieSea Sep 24, 2024 @ 2:05pm 
Originally posted by Walt Destler:
Originally posted by WillieSea:
That and the fact that when clouds spawn where the jump gate should be the jump gate does not spawn making it possible that some sectors are completely closed off to the player.
I don't believe this is true. If it is, it's bugged and I'd appreciate you sending a me a saved game.
I figured it out.

Apparently sometimes the jump gates in a star system are upside-down from the directions the other star systems are in when looking at the galaxy map.

So, if I want to go to a star system when looking at the galaxy map that is down and to the right, when I look at the warp gates on the star system map, the warp gate is instead on the top left (to go to the bottom right star).
Last edited by WillieSea; Sep 24, 2024 @ 2:07pm
JarH3ad Sep 24, 2024 @ 5:06pm 
Originally posted by WillieSea:
Originally posted by Walt Destler:
I don't believe this is true. If it is, it's bugged and I'd appreciate you sending a me a saved game.
I figured it out.

Apparently sometimes the jump gates in a star system are upside-down from the directions the other star systems are in when looking at the galaxy map.

So, if I want to go to a star system when looking at the galaxy map that is down and to the right, when I look at the warp gates on the star system map, the warp gate is instead on the top left (to go to the bottom right star).
sounds like you might have rotated your camera, pressing backspace should realline it to "North"
WillieSea Sep 24, 2024 @ 7:06pm 
Originally posted by JarH3ad:
sounds like you might have rotated your camera, pressing backspace should realline it to "North"
Yeah, I guess I did at some point. Sometimes my fingers don't hit the W/A/D keys correctly, and the 'never used' camera turning function being Q/E are a bit too close. I probably should deactivate those two keys because I don't like the camera turn function.

So there is no way to minimize the nebula (clouds) in a system? They can only be turned on or off? (see post #3)
Last edited by WillieSea; Sep 24, 2024 @ 7:07pm
JarH3ad Sep 25, 2024 @ 2:03pm 
Originally posted by WillieSea:
Originally posted by JarH3ad:
sounds like you might have rotated your camera, pressing backspace should realline it to "North"
Yeah, I guess I did at some point. Sometimes my fingers don't hit the W/A/D keys correctly, and the 'never used' camera turning function being Q/E are a bit too close. I probably should deactivate those two keys because I don't like the camera turn function.

So there is no way to minimize the nebula (clouds) in a system? They can only be turned on or off? (see post #3)
Currently no, it's only a on/off setting, I'm sure you can find or even make a mod that reduces it, and modding is fairly easy so if there isn't one yet and you really do wanna reduce them you can drop by in the discord to ask for help
Xerxes86 Sep 25, 2024 @ 2:27pm 
Originally posted by CptnRedstone:
There's an "I hate clouds and storms" advanced game option you can toggle either when creating a save file for the first time, or by loading a save file and opening settings. Toggling it will not retroactively apply to sectors that have already been generated (IE visited at least once), but it will apply to newly-generated sectors (IE sectors you're visiting for the first time).
God to know, thanks
WillieSea Sep 25, 2024 @ 8:14pm 
Originally posted by JarH3ad:
Currently no, it's only a on/off setting, I'm sure you can find or even make a mod that reduces it, and modding is fairly easy so if there isn't one yet and you really do wanna reduce them you can drop by in the discord to ask for help
I already know how to make mods. Adjusting these values didn't seem to affect the cloud size and it created some graphical glitches. So I guess for the time being it is probably not possible to change the cloud sizes.

nebulas.rules
DefaultTriangleSize = 2000 MaxPathfindIterations = 500
Last edited by WillieSea; Sep 25, 2024 @ 8:14pm
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Sep 23, 2024 @ 10:04pm
Posts: 11