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Though your strat does makes sense, and as you said it yourself - in tests it seems to make a decisive difference
I think the extra protection is worth it, especially on more tanky ships (where top speed is not a big concern). For more nimble/compact ships it might need consideration
so if you use the structure anyway, for design or to connect stuff, which is totally legit (it also weighs about 0.33 tons in average, so a few more or less wont break the ship), you can aswell put a bit more of it in certain areas to give it a "joker" style defense, the "ace up your sleave" if you will.
anyway, your ships look fine, the stuff doesnt weigh to much anyway and it gives minimalist protection on top. no reason to not use it the way you did.
Sometimes they can also push close to get through shields.
Having those structure blocks, like on your first image, will keep the enemy far enough from your weapons that you can likely target 1 point with all 3 cannons. Also if they had a cannon or blaster on the front of the enemy ship, it wont be able to simply pass through your shields.
Aside from keeping distance, also useful for making 'bumpers' or detachable armor segments. Blow them off with explosive charges for a fast getaway. And as stated above, for some builds like an Ion Drill, keeping yourself stuck on the enemy is useful.
Well that clears up my main question. I'll be removing a lot of structure blocks from my ships. I guess that my favourable testing results were due to the reasons stated by Ris (I'll be leaving the front prongs on my cannon ship). After reading a lot of guides and in-game tutorials I do not recall ever coming across this piece of information, and it is not easy to intuit as seeing enemy shots damage the structure gives the impression that it must offer some protection.
It also seems that there may be a general misconception about structure blocks among the community as clearly I was not the only person lacking this knowledge.
This is totally fair, though I can't think of a good way to communicate that to the player. The problem is that projectiles not damaging structure at all could be pretty easily exploited, and having structure absorb damage could complicate the behavior of "simple" projectiles such as laser bolts, plus it's not *intended* to be used as armor.
I've added a very large wedge to my ships to stop ram cannons full advantage, don't really use much outside connecting pieces.