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its just that its the absolute only thing that at the moment keeps you from decking out on the 5th sector the latest... and then play the exact same formula for another 45 sectors....
the only thing changing is enemy ships, which just get bigger and bigger... until... you reach a break even point somewhere, where your flagship is worth double or triple their value and no matter what you face, you steamroll it without a thought.
so without the crew/fame limiter, even if its a totally crappy mechanic, you would reach that break even point even faster... thus why i called it unintentionally.
career mode in itself would need a steep overhaul as its not a good mechanic right now. and then that not good mechanic was multiplied by 50...
once you figure out how it works... you just get yourself 3-4 ships (fighter, hauler/factory, miner, sundiver), start a new sector, jump all your crew in the fighter, kill everything, jump in your hauler, salvage everything, jump in your miner, mine everything and if needed sundive and get those roids aswell. gather the fleet, jump to the next sector repeat... 50 times...
more crew early on, would at least make the few early levels more intresting/funny/easier, but in the long haul, you hit the "im bored" part much sooner... which actually sounds far better than hitting it later and having wasted more time, now that i read it...
so, the proper question would be, if someone actually plays career still, knowing this =P.
If we only focus on the mechanics of career mode, we turn a blind eye to other things that really need to be overhauled, or at least have options. The magic tricks we can perform out in space (away from a port) is a contributing factor ...
We can stamp out fires on our ship that's totally engulfed in flames just because we destroyed the enemy 2 seconds ago and we are now "out-of-combat"? (also includes active missiles).
We can "build" or assemble without a shipyard?
<insert more reasons here>
Remove the "dev" magic tricks in career mode and we might be singing a different tune. That doesn't require an overhaul, it just needs an ON/OFF button.
I play standard because it's the vanilla default which creates a "porridge" that's not too hot or cold.
That's pretty much the definition of a "career". No matter what career you're doing, it's the same thing day after day, week after week, year after year. The options just apply a modification to the same thing we do every day.
What are we going to do today Brain?
The same thing we do ever day Pinky, try to take over the world !!!
(or in our case, try to survive until the end of that ... "career").