Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

lalelunatic Dec 29, 2022 @ 8:21pm
Fire Extinguisher Question
after fiddling around with some ion chamber designs and testing them for safety regarding chain reactions with prisms and reactors, i managed to minimize the design, but it always caught fire while the second reactor row was intact.

so, i put some fire extinguishers above and beyond the second reactor row. the funny part is, that the same explosions from self destructing the "weakest" reactor like before, the whole chamber didnt catch fire any more... testet 10 times in a row after placing some fire extinguishers.

so, long story short, my question is... are those things coming with "passive" fire protection of some kind? cause the setup caught fire 100% in every try without them and 0% with them just beeing placed.

i never really paid attention to them before, but now the chamber design is minimized so much that the setup caught fire every time. so... am i just hit by strange RNG or...? =)
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CptnRedstone Dec 29, 2022 @ 9:04pm 
Sounds like crazy RNG. All fire extinguishers do is offer something for crew to pick up, they don't provide any sort of passive protection or anything. Are you sure there aren't small fires being created that are put out by crew very quickly?
One thing that might cause this is how you're testing the chain reaction; a little-known fact about prisms is that they explode, *scaling* with the power of the ion they're firing. Testing the chain reaction with all ions firing could behave differently than testing the same chain reaction with, lets say half of the ions disabled.
lalelunatic Dec 29, 2022 @ 10:18pm 
nah, no small fires, thats what i was hoping for the actually test the extinguishers =). but i cant manage to get the setup burning anymore... which is technically fine as well... as the explosion radius is exactly stopping before the second reactor line...

its just that if something catches fire it would chain react through... but i guess its crazy RNG then, or some "bug" maybe. as after reloading the setup it didnt burn anymore even without the extinguishers... no clue whats causing this though...

and yeah, i tested the setup with active prisms, as its the state they´re usually in when something goes haywire. without active prisms the thing is chain react proof anyway. i even shuffled the whole thing around 50+ times with small armor blocks inbetween to dampen the explosions... of which i still think large reactors and prisms of a certain ion-load have a bit to much of...

makes building large ships that "need" large reactors and a lot of close by prisms a pain in the xxx =).

but thanks for the confirmation that RNG still messes with me a lot =P.
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Date Posted: Dec 29, 2022 @ 8:21pm
Posts: 2