Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

BSNB Dec 4, 2022 @ 6:27am
this vs Avorion?
How is this game better than Avorion? Haven't played, but seems like a more shallow version of Avorion.
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Showing 46-53 of 53 comments
Invictus Dec 15, 2022 @ 11:54am 
Originally posted by BSNB:
Originally posted by IronSides:
A lot of Avorion stations runs off power cells, even though they can build and use generators and solar panels. They still need power cells.

Tech all stations are power self sufficient. But in order to produce certain things; energy cells are needed. It is one of the more shallow aspects of Avorion vs X4. X4:F is still my number one space sim/economy game. Avorion and cosmoteer are both 'arcade' versions of x4 with their own twist, imo.

Ship mechanics / internal crew wise Space Haven has much more depth.

I would like to see how a hybrid between Space Haven, Cosmoteer and X4 would look like (keeping the isometric, but maybe with Z levels).
Last edited by Invictus; Dec 16, 2022 @ 5:27am
BSNB Dec 16, 2022 @ 5:17am 
Originally posted by Invictus:
Originally posted by BSNB:

Tech all stations are power self sufficient. But in order to produce certain things; energy cells are needed. It is one of the more shallow aspects of Avorion vs X4. X4:F is still my number one space sim/economy game. Avorion and cosmoteer are both 'arcade' versions of x4 with their own twist, imo.

Ship mechanics / internal crew wise Space Haven has muchore depth.

I would like to see how a hybrid between Space Haven, Cosmoteer and X4 would look like (keeping the isometric, but maybe with Z levels).

I haven't played space haven in a while. Reminded me of that df-9 or whatever it is called game. I'm waiting for it to be finished before going back to it. DF Steam edition has my attention at the moment.

It would be nice to see a space game that does a lot right with many features fleshed out. Cosmoteer but with how ftl works inside the ship would be awesome, imo. Or take a game like x4 but add the internal ship building process from starship corporation.
Demios Dec 24, 2022 @ 11:48pm 
The biggest issue I have with avorion is the loading screen each warp... Other than that, it is pretty awesome!
silentseeker1985 Dec 25, 2022 @ 5:38am 
Avorion is the best game for shipbuilders. Having Ships in 3D is amazing. The problem with cosmoteer is that walt hasnt change much for the builders. Campaign ye,,but for them who dont want to play campaign or just want to create ships they have even a harder time because of all the ressources for making ammo and..its not more possible to build tiny ships with that system..or just..laser ships. At least one gun..the big turretgun is nice and a new addition. But there is no way to config stuff..changing some damage rate shoot rate color of lasers just something at least for the creative part..or having more weapons and systems and stuff. Ye crew is nice..but cosmoteer really need this boarding stuff.

Then Avorion has much more Weapons..all this grind for items is fun..because its 3D u can..place the guns better..u have the trade part the faction part and u have this flight experience where u really feel ur flying through the space...u even can watch ur other ships working and stuff..and other passivparts to improve ships, mission types and so on. And 2D Cosmoteer normaly should be easier to get more customizable stuff in there because its 2D..but guess the team behind Avorion is bigger..

Cosmoteer can..have a chance..for 2D lovers but..just with more stuff ;)
With Mods can cosmoteer be very strong but..i stopped using them..because u never know if its not outdated one day again..walt should work with them together bringing more stuff in his game ;).. or if he is afraid for balancing..then guns who are allowed for multiplayer and all the rest who are allowed for creative
silentseeker1985 Dec 25, 2022 @ 5:42am 
Just saw colorated mod for paint the modules in cosmoteer, stuff like that..walt just need to ask them and put more in like that..that would be great ^^
RiftHunter4 Dec 25, 2022 @ 12:08pm 
I've played both. Avorion is pretty intense. Building takes longer and mistakes feel more punishing IMO. It also has some big fleet gameplay. The 3D combat, while cool, can get complicated.

What I like about Cosmoteer is that it's simpler and more straightforward. Building a ship can be done in 5 minutes. Combat is relatively simple. It's very sandboxy.

If say they're about equal in terms of quality, and the quality is good. I've enjoyed both. I'd say it's up to preference.
Balm Dec 27, 2022 @ 5:05am 
Originally posted by BSNB:
How is this game better than Avorion? Haven't played, but seems like a more shallow version of Avorion.

I put about 100 hours into Avorion. They are very similar, as you have noticed, but the big difference would be the crew and resource management in Cosmoteer. That aspect simply doesn't matter at all in Avorion, which makes it a more 'pure' ship building game since you can spend all of your resources and time just perfecting your ship and collecting loot, rather than micromanaging the internal systems.

This game is advertised as having 'factorio' style supply chain management, and that is true. Optimizing the internal layout of your ship in order to keep everything working well is a large part of the gameplay, and it uniquely rewarding when you figure it out.

If you are trying to decide what it is better for you, then look at the 2D top down part destruction and resource management aspect vs the 3D generated loot and resource discovery and gathering aspect of Avorion.

Combat wise they are nothing alike at all and can't be compared, really.
Balm Dec 27, 2022 @ 5:09am 
I really like games where I can experiment with a ship builder and face off against other ships inside the builder to test them out. Avorion lacks such a thing, so if the whole design + try + redesign + try loop inside of the builder is something you are into, this game has it.
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Date Posted: Dec 4, 2022 @ 6:27am
Posts: 53