Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can select one or many weapons and give them their own targets. Once you have your ship selected, you can click on a part or click and drag to select multiple parts, including weapons.
You can also add them to a control group that lets you quick select them by hitting Ctrl + (0 - 9) while you have them selected. Then hit the number of that group to select those weapons whenever.
There's a button to directly control a ship when you have it selected. If I remember right its hotkey is Ctrl + D, and you can either choose to leave individual weapons to AI control or bind them to one of your mouse buttons.
The tutorial pages should cover this too if you want a refresher, or at least I think they do?
Yes, different weapons can be given different targets. Select the ship, click on the weapon(s) (shift-click to select multiple) and target them wherever. You can also target an individual weapon, ship or formation of ships to attack specific enemy components.
In combat, you can order an individual ship or formation of ships to use a specific attack distance and direction by selecting them, then click-dragging away from their target. For example, a three ship formation against a single ship with only forward shields. I will leave the center ship of the formation targeting the enemy head-on, then order the other ships to flank the target on its flanks so as to get behind the shields. if the enemy has a cockpit/control room at the rear, swing a ship or two back there and take it out. If you can do that, you can then transfer a prize crew to what remains of the ship and add it to your fleet.