Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Salvaging and selling ships?
So I've been having a great time so far, managed to snag a second ship and turn it into a kind of freighter to carry goods around and salvage ships/mine asteroids with while my first ship does the pirate hunting.

I have two questions though and wasn't able to find an answer on google or youtube.

Is it better to blow ships up then salvage them? Or target the cockpit/reactor and claim the ship before dismantling it in the build mode?

Secondly, I've seen some people say that you can sell ships, but I can't find an option for it. Is that not currently in the game? I'd love to be able to take Prize Ships to sell at stations.
< >
Показване на 16-26 от 26 коментара
Първоначално публикувано от Diarmuhnd:
Първоначално публикувано от CptnRedstone:
A mechanic was implemented to prevent taking ownership of wrecks from being more lucrative. Any wreck you take ownership of will have a "reduced refund" where editing, repairing, or deconstructing parts (for the first time) only provides you the number of resources you'd get from salvaging that part.
Thats a bummer, it was a nice reward for working so hard at only damaging the cockpit. Oh well. Thanks for the info.

I agree. I liked the old system better. Perhaps it could be an settings/gameplay/option.
Първоначално публикувано от CharmingConfusion:
Bit of a shame there isn't an option to pilot derelicts back to a station to sell them for a small sum of credits. Would give players an option to make money other than doing missions.

I'll admit I'm a bit biased because I've always loved the concept of taking Prize Ships after spending an unhealthy amount of my childhood playing Sid Meier's Pirates.
Well you could still take over the ship, fly it back to the station, Then disassemble/salvage it and se off all the resulting bits.

And actually, if your hold was full, that would be a way to take extra loot to sell with you
Първоначално публикувано от Gedsaro:
Първоначално публикувано от CharmingConfusion:
Bit of a shame there isn't an option to pilot derelicts back to a station to sell them for a small sum of credits. Would give players an option to make money other than doing missions.

I'll admit I'm a bit biased because I've always loved the concept of taking Prize Ships after spending an unhealthy amount of my childhood playing Sid Meier's Pirates.
Well you could still take over the ship, fly it back to the station, Then disassemble/salvage it and se off all the resulting bits.

And actually, if your hold was full, that would be a way to take extra loot to sell with you
Just leave an open area at rear of ship, when there isn't enough storage add another storage bay on your ship, you get a 100% refund when you build and remove components from your ship.

If you take a ship it's worth like 35% of normal, mine as well break it down to make it easier to carry back, don't have to buy a reactor etc and worry about a defenseless ship being attacked
Първоначално публикувано от CptnRedstone:
If it helps, iirc the reasoning was that it would be less "a cool bonus for strategically capturing a ship" and more "a tedious requirement for those wanting or needing to play as efficiently as possible".

But at the same time, I feel like there should be SOME kind of bonus, even if its a small thing, for taking the time/getting lucky enough to keep a ship intact.

Perhaps some ships could have small cargo loads that you get if you manage to keep them intact? Raw resources like Tritanium or Uranium, maybe with the rare processor and such. It doesn't necessarily need to be full salvage or being able to sell the ship (though it'd be nice)
IMHO one "bonus" to capturing a ship is that salvaging it is a lot faster: Instead of your crew having to dismantle every single piece, you can just use the delete tool with a large brush size to immediately sell the parts.
You also don't have to wait until your crewmember has arrived on the ship - after you confirm the crew transfer, you can immediately dismantle everything but the last crew quarter, then abandon the ship again (and salvage that crew quarter if you desperately need iron).
Първоначално публикувано от Cheet4h:
IMHO one "bonus" to capturing a ship is that salvaging it is a lot faster: Instead of your crew having to dismantle every single piece, you can just use the delete tool with a large brush size to immediately sell the parts.
You also don't have to wait until your crewmember has arrived on the ship - after you confirm the crew transfer, you can immediately dismantle everything but the last crew quarter, then abandon the ship again (and salvage that crew quarter if you desperately need iron).
This one is a bit iffy. When I capture a larger ship, it still takes time for me to manually dismantle the ship's pieces, and to dismantle them in the correct order from the outside in. Then I still need to wait for my crew to bring the pieces back into the ship.
If I just tell my crew to dismantle it by themselves, I can just hit the x8 speed button and it doesn't feel any longer and takes less effort.
In the code it's like this so looks like capping is better.


PartDestroyed = 15%
PartSalvaged = 20% <----salvage by player
PlayerPartDestroyed = 50%
PlayerPartSalvaged = 100% <------owned by player
Първоначално публикувано от dezgard:
In the code it's like this so looks like capping is better.


PartDestroyed = 15%
PartSalvaged = 20% <----salvage by player
PlayerPartDestroyed = 50%
PlayerPartSalvaged = 100% <------owned by player

Like it was written elsewehere in the thread, that doesn't apply to ship parts of captured ships. You can try it yourself by capturing a ship and attempting to remove parts: You will have to confirm that you're aware of the reduced resource refund by holding control.
Първоначално публикувано от Cheet4h:
You will have to confirm that you're aware of the reduced resource refund by holding control.
It should be noted that "Hold Ctrl to Confirm Reduced Refund" can be turned off in the Settings menu; it's in the "Ship Editor" section.
Първоначално публикувано от umop-apisdn:
Първоначално публикувано от Cheet4h:
You will have to confirm that you're aware of the reduced resource refund by holding control.
It should be noted that "Hold Ctrl to Confirm Reduced Refund" can be turned off in the Settings menu; it's in the "Ship Editor" section.

Thanks! I've been searching for the exact settings with no luck for a while. Can't believe I got the answer in a somehow unrelated thread.
capturing and dismantling is faster than mining wreckage (depending on the situation, if you got deck cannon...)
< >
Показване на 16-26 от 26 коментара
На страница: 1530 50

Дата на публикуване: 25 окт. 2022 в 7:13
Публикации: 26