Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Any way to mine the rare resources near the sun?
Does shields work ?
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Showing 1-15 of 19 comments
locknload339 Oct 29, 2022 @ 8:17pm 
if there resources at the sun then its not worth it shields will work but not long large shields last for 3 seconds
Originally posted by locknload409586:
if there resources at the sun then its not worth it shields will work but not long large shields last for 3 seconds
i see can it be dragged out with a tractor beam ?
WillieSea Oct 29, 2022 @ 8:31pm 
If you have large shields and large reactor, with crew specific to recharging the shields, you could probably last indefinitely in the star corona.

Yes, a tractor beam 'could' pull it, but it will be incredibly slow. I found it is faster to push it out.

But since then I made Star Shields and Extended Range and powerful push/pull ability tractor beam. It is a lot easier to mine those asteroids now.
Last edited by WillieSea; Oct 29, 2022 @ 8:31pm
CptnRedstone Oct 29, 2022 @ 8:52pm 
With proper logistics you can pretty easily shield the suns' damage effects at 50% or even 66% of the way to the center. It takes a ton of power though. At that point you can TB asteroids out; it's slow, but usually worth it, especially if you have factories and need tons of diamonds/tristeel
[Lotus]Tengarnos Oct 30, 2022 @ 4:32am 
Originally posted by CptnRedstone:
With proper logistics you can pretty easily shield the suns' damage effects at 50% or even 66% of the way to the center. It takes a ton of power though. At that point you can TB asteroids out; it's slow, but usually worth it, especially if you have factories and need tons of diamonds/tristeel
I call out as a lie. Tried it. 24 people just for shields, they do nothing else. Still shield goes down. How much shields and People do you need for your tactic to work? At some point far away for the tb to get the asteroid they pop, ship dissolves and reactor makes boom. Ship gone. Tried it 6 times with different tacticts while flying in. NOthing worked so far.
PhotriusPyrelus Oct 30, 2022 @ 4:35am 
Originally posted by LotusTengarnos:
Originally posted by CptnRedstone:
With proper logistics you can pretty easily shield the suns' damage effects at 50% or even 66% of the way to the center. It takes a ton of power though. At that point you can TB asteroids out; it's slow, but usually worth it, especially if you have factories and need tons of diamonds/tristeel
I call out as a lie. Tried it. 24 people just for shields, they do nothing else. Still shield goes down. How much shields and People do you need for your tactic to work? At some point far away for the tb to get the asteroid they pop, ship dissolves and reactor makes boom. Ship gone. Tried it 6 times with different tacticts while flying in. NOthing worked so far.

You need overlapping shields. For example, if you have two large shields next to one another, each one will only drain at just over half the rate a single one would, and you can also get twice as many people carrying power to them.
[Lotus]Tengarnos Oct 30, 2022 @ 4:38am 
Originally posted by PhotriusPyrelus:
Originally posted by LotusTengarnos:
I call out as a lie. Tried it. 24 people just for shields, they do nothing else. Still shield goes down. How much shields and People do you need for your tactic to work? At some point far away for the tb to get the asteroid they pop, ship dissolves and reactor makes boom. Ship gone. Tried it 6 times with different tacticts while flying in. NOthing worked so far.

You need overlapping shields. For example, if you have two large shields next to one another, each one will only drain at just over half the rate a single one would, and you can also get twice as many people carrying power to them.
So you can do it basically the moment you dont need it anymore? Thought of overlapping but the amount of dias I need there is well high. Plus I need them front and back (to get there and back again. Ok could go back via large thruster in front or driving in backwards via manual. Hmm will try it thx.

Worked. Took a ♥♥♥♥♥♥♥ of time even with 15x speed but worked. Sorry to mod for call out (could be out of frustration so nothing personal here). Should have thought myself do overlapping but at one point you reall yget too fixated :D
Last edited by [Lotus]Tengarnos; Oct 30, 2022 @ 5:03am
[Lotus]Tengarnos Oct 30, 2022 @ 5:12am 
Originally posted by PhotriusPyrelus:
Originally posted by LotusTengarnos:
I call out as a lie. Tried it. 24 people just for shields, they do nothing else. Still shield goes down. How much shields and People do you need for your tactic to work? At some point far away for the tb to get the asteroid they pop, ship dissolves and reactor makes boom. Ship gone. Tried it 6 times with different tacticts while flying in. NOthing worked so far.

You need overlapping shields. For example, if you have two large shields next to one another, each one will only drain at just over half the rate a single one would, and you can also get twice as many people carrying power to them.
Another question. Do more TB pull faster or is it useless to use more than 1 for pulling them out?
CursedPh4nt0m Oct 30, 2022 @ 6:22am 
Originally posted by LotusTengarnos:
Another question. Do more TB pull faster or is it useless to use more than 1 for pulling them out?
Each TB should have its own pull that adds up to that of others. I believe there was a time when TBs 'pulled' both ways tho (pulling you and the target towards a center point), so it might also depend on thrusters. Please note that I didn't check that tho, this is merely from memory and based on the classic version.
[Lotus]Tengarnos Oct 30, 2022 @ 8:10am 
Originally posted by CursedPh4nt0m:
Originally posted by LotusTengarnos:
Another question. Do more TB pull faster or is it useless to use more than 1 for pulling them out?
Each TB should have its own pull that adds up to that of others. I believe there was a time when TBs 'pulled' both ways tho (pulling you and the target towards a center point), so it might also depend on thrusters. Please note that I didn't check that tho, this is merely from memory and based on the classic version.
I know hte masses of the astroids influene how long it takes to pull them. If you dont use thrusters and push or pull your ship will get either drawn or pushed away from it, thats at least with manuel fly. Using "hold at distance" mode (the third) and using normal fly mode, I know ship goes away and holds itself in place but not sure if it does the same with the other modes. Hmm ok might try it in creative a bit.
Tribal44 Oct 30, 2022 @ 5:54pm 
you just need shield on the front .
keep facing the same direction at all time (the center of star)

Can go wrong fast, but at least you don't need 150 crew.
Last edited by Tribal44; Oct 30, 2022 @ 5:54pm
CptnRedstone Oct 30, 2022 @ 6:46pm 
Stacked shields aren't required as long as you resupply the shields fast enough. Here's a quick example: (hopefully this embeds, I've never tried this before on steam)
Edit: Didn't embed, oh well. After some testing though this design can very nearly sustain shields infinitely at the very tip of the sun's surface.
https://cdn.discordapp.com/attachments/643239638043197440/1036456011759894608/unknown.png
Last edited by CptnRedstone; Oct 30, 2022 @ 6:50pm
PhotriusPyrelus Oct 31, 2022 @ 12:05am 
Originally posted by CptnRedstone:
Stacked shields aren't required as long as you resupply the shields fast enough. Here's a quick example: (hopefully this embeds, I've never tried this before on steam)
Edit: Didn't embed, oh well. After some testing though this design can very nearly sustain shields infinitely at the very tip of the sun's surface.
https://cdn.discordapp.com/attachments/643239638043197440/1036456011759894608/unknown.png

If you're talking to me, I didn't say stacked. I said overlapped. Exactly as that screen shot displays.Most of those shields in the center are only taking damage on a tiny part of their surface, so shouldn't be taking much power to keep up.

The ones on the end, though, probably eat through a lot of power, but since they're only taking damage on about half their surface, they should stay up, and even if they drop, you've got two other shields covering that generator which also have to fail before the one on the end starts taking damage.
-VG- Napster Nov 9, 2022 @ 2:23am 
Originally posted by LotusTengarnos:
Originally posted by CptnRedstone:
With proper logistics you can pretty easily shield the suns' damage effects at 50% or even 66% of the way to the center. It takes a ton of power though. At that point you can TB asteroids out; it's slow, but usually worth it, especially if you have factories and need tons of diamonds/tristeel
I call out as a lie. Tried it. 24 people just for shields, they do nothing else. Still shield goes down. How much shields and People do you need for your tactic to work? At some point far away for the tb to get the asteroid they pop, ship dissolves and reactor makes boom. Ship gone. Tried it 6 times with different tacticts while flying in. NOthing worked so far.

i made a small ship with just 2 large shields and i can touch the sun stay near it indefinetly
i used armor to shorten the overall shield radius tho.
Last edited by -VG- Napster; Nov 9, 2022 @ 2:25am
LarryLaus Nov 9, 2022 @ 8:17am 
Just workin like a charm guys! Pulling out tons of asteroids.

https://ibb.co/kyNnqgQ

Just align to the sun, start the tractor beam and pull out the free cash!
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Date Posted: Oct 29, 2022 @ 8:02pm
Posts: 19