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C:3
Sorry it took us a while to get back to you, we have been busy with our next project. This is a very interesting problem you have brought to our attention! Unfortuantely we have no idea what could be causing that. It could very well be an issue with GameMaker Studio 2. We'll look into the problem, but we're not sure what we'll be able to do.
A fix was found for another issue with G-Sync. If you're willing to give it a try, it might solve this issue as well. In your graphics card's settings for specific games, have it limit Squidlit to 30 Hz for the monitor settings.
This fix solves an issue with it being run at 50 fps, and we're starting to suspect that it might be a more advanced version of this issue. Please let us know if this fixes the problem!