SUPER DRAGON BALL HEROES WORLD MISSION

SUPER DRAGON BALL HEROES WORLD MISSION

CrimsonMane Apr 14, 2019 @ 6:37am
Merged Zamasu Arcade final fight
How do you beat this guy?? He gets Perfect CI almost everytime, attacks 3 times and has super attack ready from Round 1??? Also you are stuck with Gowasu so you can only use 6 of your characters. Like WTF, as if i didnt have to deal with the CI RNG Perfect miracles that the game keeps giving the enemy... Im going crazy here
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Showing 1-4 of 4 comments
mimizukari Apr 14, 2019 @ 12:02pm 
first off, ai enemy can't score "MIRACLE", it's set that god boss/super boss missions typically have enemy whose bar will almost always be perfect unless you increase their CI speed. and I found that mission very easy, you just need to get more used to ci mechanics and learn to make a deck which hinders the opponent while still allowing you to regain hero energy/stamina and go for those big attacks.
Nebula Observer Apr 14, 2019 @ 1:35pm 
What deck would you recommend that can beat that boss?
MrHallmark Apr 14, 2019 @ 4:48pm 
The team I used is Cell Xeno, Bezerker Goku, Vegeta Blue (increase power level x 1500 per unit), king vegeta (trust me this is the key here), Vegito (increases hero energy) and Grand priest. The module is the -4000 power + guard. The king vegeta makes it fair and he doesn't hit perfect CIs no where near as much.

Cell Xeno stays untransformed you can easily win the powerlevel battle.

If you don't have the -4000 guard/power module. You can Try damage increasing modules.
Boxes Apr 14, 2019 @ 8:34pm 
I used Grand Priest, Goku ( Berserk), Vegeta (SSGSS the one which gives pwr lvl per attacker), Tarble, Golden Cooler and Xeno Vegito SSJ3.

Just go first with Tarble to get hero energy, even losing all CI you should be able to survive and on second turn just all out.
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Showing 1-4 of 4 comments
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Date Posted: Apr 14, 2019 @ 6:37am
Posts: 4