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Aisde from that I'm really enjoying the game.
If I were to suggest one more thing it would be the icons for skills - having the same symbols- the clocks, the arrows makes it very difficult to read the timeline. Having different symbols for memories would be a cherry on top.
Thanks for the reply and all the best
+1 we NEED to see memories/traits !
Sisters have so many traits and improvments that it is impossible to remember all of them . Especially when you have to sacrifice sisters during gameplay...
Is this game still developped or it is abandonned ?
I really hope this game is being developed. Could use a little more quality of life improvements and fix the rounding issue with movement. Currently it is more efficient to move one square at a time instead of 5 at once because of the rounding error.
You have also the delays, the buffs and so on.
I love this game but I think I will stop now and wait for the patch. I've only beate the Bosses 1 and 2 and the 3rd one is really hard for me !
I noticed this particular feature (being able to view the affects of Memories applied to skills and Traits that a Daughter has during the mission) still isn't in the game a year and a half after the developer said they're "working on it", and for such a "harsh consequences" tactical combat roguelike having access to all information available when making decisions in combat is a necessity.