Othercide

Othercide

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Boomer Jan 5, 2021 @ 5:05pm
Anyone else think blade masters are underpowered?
Honestly they move too slow. And have no way to avoid damage outside just killing faster than the nightmares/cultists. Their attack when something gets close (immovable stance) needs to reduce the turn of whatever the daughter attacks. Atm Range is just better outside of plague guards which you can just use a shield barrier. 5% health to attack something and get punished or 5% health to avoid pretty much anytime besides bosses. (blacksmith thing) Blade master just takes too many points to do its damage and has no mitigation. Gunslinger has more armor than the melee, kinda weird. lmao... Besides that I think shields and gunslingers are pretty decent at least early game. Buff blade masters ffs. Make their movement cost 2 less per tile and make slice cost less.
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Showing 1-15 of 15 comments
Antimon Jan 6, 2021 @ 5:59am 
The different classes start to shine at different levels. Movement is quite expensive in this game and the melee classes suffer from that at the beginning.

Blademasters have excellent mobility if you get Lightning Strike at level 2 and Sidestep at level 5. With these two skills a Blademaster becomes a flexible tool that is able to reach any target in moderate range and eliminate it. Very often in my groups it is the Blademaster's job to take out the target that poses the highest threat; she has the mobility to get there and the damage output to eliminate even tougher enemies on the same turn if necessary. Sidestep can also be used to move out of delayed area damage effects, even when she is rooted.

Immovable stance has its little niche, dealing with scavengers and later their evolved form, I guess. For everything else I prefer Lightning Strike, it is the choice that offers more flexibility.
Boomer Jan 8, 2021 @ 1:59pm 
I am still in the early game so this is helpful. I worry if I invest in a blade master I will regret it. So far I sort of am. ATM I use shields to prolong High threat targets while taking no damage with blacksmith thing. Then Aoe with soulsingers then focus the big dude. Works with minimal damage. Problem I face is while blademasters have a place and can do tons of non mobile damage. I need to lean more, but from my experience its better to roll soulsingers and shields. 2 shields for bosses 2 souls for mass waves.
happyscrub Jan 8, 2021 @ 2:14pm 
My gripe with them is they can't seem to do 2 things without going burst. And you don't want to just attack once because then you have 20 int going to waste
Digitality Jan 10, 2021 @ 3:51am 
Originally posted by happyscrub:
My gripe with them is they can't seem to do 2 things without going burst. And you don't want to just attack once because then you have 20 int going to waste

Level 1-5 Blademaster has a chance to earn Resourceful when completing a rescue mission for +10 AP.

Level 6-10 she can earn One with the Sword guaranteed for +20% dmg +10 AP just by completing a mission without taking damage.

Level 11-15 any daughter has a chance to earn Born Killer for +10 AP by killing the most enemies and not taking any damage.

And any daughter can earn Veteran for +10 AP by completing 9 missions and then completing one without taking damage.

So Blademaster can end up with 140 AP. Allowing her to accomplish a lot in one turn.
Mr. F34R Jan 10, 2021 @ 9:34pm 
not really they have 2 teleport moves and deal a ♥♥♥♥♥♥♥♥ of damage slap a part of shieldbearer on that and you'll be good to go
MezzoMax Jan 11, 2021 @ 2:29pm 
Originally posted by Mr. F34R:
not really they have 2 teleport moves and deal a ♥♥♥♥♥♥♥♥ of damage slap a part of shieldbearer on that and you'll be good to go

Or sacrifice a soulslinger to her. My BM at level 13 has 23% dodge and 23% crit chance.
avaririot Jan 16, 2021 @ 8:31am 
Interesting. I kinda think Soulsinger is the weakest class.
avaririot Jan 16, 2021 @ 8:32am 
Originally posted by MezzoMax:
Originally posted by Mr. F34R:
not really they have 2 teleport moves and deal a ♥♥♥♥♥♥♥♥ of damage slap a part of shieldbearer on that and you'll be good to go

Or sacrifice a soulslinger to her. My BM at level 13 has 23% dodge and 23% crit chance.

Was wondering about that. So the class of sacrificied daughter influences the trait?
Mr. F34R Jan 16, 2021 @ 9:55am 
Originally posted by avaririot:
Originally posted by MezzoMax:

Or sacrifice a soulslinger to her. My BM at level 13 has 23% dodge and 23% crit chance.

Was wondering about that. So the class of sacrificed daughter influences the trait?

yeah the level and type sacrificed influences the effect. Sac SS: +%dodge +%crit chance Sac SB: +health +%init push resist Sac BM: +dmg +crit damage Sac SD: -start init -eot init (super good for powerful daughters with ♥♥♥♥♥♥♥ init)
Last edited by Mr. F34R; Jan 16, 2021 @ 9:55am
MezzoMax Jan 16, 2021 @ 1:31pm 
Originally posted by avaririot:
Interesting. I kinda think Soulsinger is the weakest class.
Sacrifice a BM to her and you get a nice damage buff. Now her basic attacks hurt a lot more. You can skill her as more of a support character with spirit haste and good memories for that.
BUT the interrupt skill and shadow rounds are really good. Just position her in range of a boss, activate shadow rounds and shoot with her basic attack to push her as far back as possible in the timeline. Than attack the boss with all other daughters. She will get in about 8 to 10 shadow round attacks. I melted the last boss with that and a BM with the stance that lets you do the same.

She also has a good AOE attack for dealing with these smaller enemies that hunt in packs.
happyscrub Jan 18, 2021 @ 3:29pm 
After just beating the game...helll no. Side step + lighting strike and my blade master turned into a one woman army killing just about everything in one hit and moving thru the map fast as hell.

But I trait farmed her though so she had tons of damage and AP.
avaririot Jan 22, 2021 @ 4:42pm 
Originally posted by MezzoMax:
Originally posted by avaririot:
Interesting. I kinda think Soulsinger is the weakest class.
Sacrifice a BM to her and you get a nice damage buff. Now her basic attacks hurt a lot more. You can skill her as more of a support character with spirit haste and good memories for that.
BUT the interrupt skill and shadow rounds are really good. Just position her in range of a boss, activate shadow rounds and shoot with her basic attack to push her as far back as possible in the timeline. Than attack the boss with all other daughters. She will get in about 8 to 10 shadow round attacks. I melted the last boss with that and a BM with the stance that lets you do the same.

She also has a good AOE attack for dealing with these smaller enemies that hunt in packs.

Didn't say the Slinger was bad, just saying that if any class is less powerful it would be the Slinger. But now I'm getting into the latter levels and its evening out.
Wiggler-sempai Jan 25, 2021 @ 8:56pm 
Slinger is meh unless it's a full team of slingers or used to support your heavy hitters via timeline scamming.
Also, I'll add that menacing stance is like a more powerful Shadow-Cast that syngises with it. It carried me through the last boss when all i had left was the nealry dead blademaster, a nearly dead shelidbearer, and an underdeveloped scythedancer. In my book, that's another point in their favor.
shadow1984 Feb 6, 2021 @ 9:34am 
i adore Blade Masters. My endgame team is 2 BM and 2 GS. On the last boss I go 2 BM/3 GS... They get ridiculously OP after getting Sidestep.
Simbolic Feb 6, 2021 @ 1:41pm 
I think there the best class, they can pretty much do the most damage. There the only class that can attack stuff that approaches them. Which makes them vital for those small white creature that get like a 100 turns. They also have sidestep to engage more distance using less AP. It can also be used well rooted which is very helpful. Then finally there class has a exclusive damage trait. When sacrificed with another daughter, which is like the best trait out of all the classes. Which I use on most of my other classes.
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Date Posted: Jan 5, 2021 @ 5:05pm
Posts: 15