MXGP PRO

MXGP PRO

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StuartAce Jun 30, 2018 @ 7:53pm
Thankfully the UE4 sharpening edit works with this game.
All Milestones UE4 games have been a blurry mess so far, with Gravel being the least blurry, but still blurry to an extent.
This happens because of TAA anti aliasing which is a great anti aliasing to get rid of jaggies, but blurs the image quality, which is why most devs add a Sharpening filter in the graphics options of their UE4 games, something Milestone dont do ofcourse lol.

Anyway follow these instructions, and thank me later lol -

Go to:

C:\Users\YourUserName\AppData\Local\mxgp4\Saved\Config\WindowsNoEditor

and edit:
Engine.ini

Put this in file below everything else-

[ConsoleVariables]
r.TemporalAACatmullRom=1
r.TemporalAAPauseCorrect=1
r.TemporalAASamples=4
r.Tonemapper.Sharpen=2

You need TAA set to 'High' ingame for this to work properly.
Last edited by StuartAce; Jul 1, 2018 @ 2:18am
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Showing 1-15 of 26 comments
fux Jul 1, 2018 @ 12:06am 
thanks!
StuartAce Jul 1, 2018 @ 2:30am 
Originally posted by fux ॐ:
thanks!
It worls with all of Milestones UE4 games by the way, just incase you have any others.
Gravel looks quite stunning with this.
Hackwell Jul 1, 2018 @ 4:37am 
It look like better this way, thanks for sharing.

I need to disable shadows for a solid 60 FPS with Vsynch. I've tried to disable ambiant occlusion and other graphic options but it didn't work; with shadow set on low this game run under 60 FPS.
Any idea/console variables?
Last edited by Hackwell; Jul 1, 2018 @ 4:46am
StuartAce Jul 1, 2018 @ 4:57am 
Originally posted by TRT Hackwell:
It look like better this way, thanks for sharing.

I need to disable shadows for a solid 60 FPS with Vsynch. i've tried to disable ambiant occlusion and other graphic options but it didn't work; with shadow set on low this game run under 60 FPS.
Any idea/console variables?
You could try turning particles and reflections off completely, they have little effect on how the game actually looks when racing. Also turn off Bloom, it makes games look worse anyway and it can be quite power hungry.
Not much more you can do really, the game is just quite demanding.

EDIT. Your only other option is turn the frame limitter to 30fps and play like the console versions have to. If you turn motion blur on the highest, it actually looks quite smooth.
Last edited by StuartAce; Jul 1, 2018 @ 5:00am
Hackwell Jul 1, 2018 @ 5:16am 
Thanks for your quick response smasterman :)

Finally i've tested to set all graphics disabled/low with shadow set on low and medium but it still dropping fps under 60.
So now i'm playing with all graphics on high/ultra with shadow disabled. I've also set gamma the lowest possible. It's not perfect but better than fps drop.

When playing career i hope it will be not a sunny day because it's ugly. Other meteo conditions are ok this way.

Dreaming right now about an update from Milestone...
mihaiedrisch Jul 1, 2018 @ 6:00am 
Originally posted by TRT Hackwell:
Thanks for your quick response smasterman :)

Finally i've tested to set all graphics disabled/low with shadow set on low and medium but it still dropping fps under 60.
So now i'm playing with all graphics on high/ultra with shadow disabled. I've also set gamma the lowest possible. It's not perfect but better than fps drop.

When playing career i hope it will be not a sunny day because it's ugly. Other meteo conditions are ok this way.

Dreaming right now about an update from Milestone...

What GPU are you running? I'm able to max out all the settings with a maxwell titan x and get around 65FPS @1440.
fux Jul 1, 2018 @ 6:14am 
Originally posted by TRT Hackwell:
Thanks for your quick response smasterman :)

Finally i've tested to set all graphics disabled/low with shadow set on low and medium but it still dropping fps under 60.
So now i'm playing with all graphics on high/ultra with shadow disabled. I've also set gamma the lowest possible. It's not perfect but better than fps drop.

When playing career i hope it will be not a sunny day because it's ugly. Other meteo conditions are ok this way.

Dreaming right now about an update from Milestone...

under what conditions? I also run a 1060. I only have motion blur and bloom disabled, rest maxed out and I run pretty much 80-110 fps @1080p everywhere except the damn compound, there I have 50-60. when I had my fps locked to 60 I felt like the game was stuttering way more
Last edited by fux; Jul 1, 2018 @ 6:15am
Hackwell Jul 1, 2018 @ 6:25am 
Here is my PC spec:
  • CPU - Intel i7 4790k OC 4.7GHz
  • GPU - Gigabyte GTX 1060 WindForce OC 6GB
  • RAM - Kingston HyperX Beast DDR3 2400MHz XMP 2x 8GB
  • MOB - Asus Z97i-PLUS
  • SSD - Samsung 850 EVO 250GB M.2
@1440p
(you can see all my PC setup on my profil)
StuartAce Jul 1, 2018 @ 6:36am 
Originally posted by TRT Hackwell:
Here is my PC spec:
  • CPU - Intel i7 4790k OC 4.7GHz
  • GPU - Gigabyte GTX 1060 WindForce OC 6GB
  • RAM - Kingston HyperX Beast DDR3 2400MHz XMP 2x 8GB
  • MOB - Asus Z97i-PLUS
  • SSD - Samsung 850 EVO 250GB M.2
@1440p
(you can see all my PC setup on my profil)
You should be able to max the game with those specs buddy, its weird.

EDIT. You're playing at 1440p, i get drops from 60fps at 1440p, and i have a 980ti.
You will have to stick to 1080p for a locked 60fps bud.
Last edited by StuartAce; Jul 1, 2018 @ 6:37am
Hackwell Jul 1, 2018 @ 6:39am 
That's why i'm dreaming about an hotfix/update from Milestone ;)
mihaiedrisch Jul 1, 2018 @ 6:41am 
Originally posted by smasterman:
EDIT. You're playing at 1440p, i get drops from 60fps at 1440p, and i have a 980ti.
You will have to stick to 1080p for a locked 60fps bud.

Yep, I'm in the same boat as you. What's the max fps you've clocked?

Also, given you're on Nvidia can you please check something for me? Go to extras > tutorial and see what happens (this is if you didn't already trigger it when you started a single player race).

For me what happens is a panning shot of the start gate and finish line of the compound and it simply keeps looping.. doesn't actually spawn the rider at the starting gate as I've seen it do so for others. It also becomes unresponsive to keyboard, controller and mouse input. Hitting ALT+F4 brings up the menu to exit the game.
StuartAce Jul 1, 2018 @ 6:48am 
Originally posted by mihaiedrisch:
Originally posted by smasterman:
EDIT. You're playing at 1440p, i get drops from 60fps at 1440p, and i have a 980ti.
You will have to stick to 1080p for a locked 60fps bud.

Yep, I'm in the same boat as you. What's the max fps you've clocked?

Also, given you're on Nvidia can you please check something for me? Go to extras > tutorial and see what happens (this is if you didn't already trigger it when you started a single player race).

For me what happens is a panning shot of the start gate and finish line of the compound and it simply keeps looping.. doesn't actually spawn the rider at the starting gate as I've seen it do so for others. It also becomes unresponsive to keyboard, controller and mouse input. Hitting ALT+F4 brings up the menu to exit the game.
I couldn't say what my max fps is becasue i play with vsync on. GPU usage is in the 50-80% usage at 1080p/60fps though. GPU usage is 70-100% usage at 1440p.

I can't try that tutorial thing at the moment because the game is on my other account, and my cousin is playing a game with it at the moment. I did mess aropund with the tutorial when i got the game yesterday and everything seemed fine at that time.
Last edited by StuartAce; Jul 1, 2018 @ 6:49am
Hackwell Jul 1, 2018 @ 6:51am 
Originally posted by smasterman:
You should be able to max the game with those specs buddy, its weird.

EDIT. You're playing at 1440p, i get drops from 60fps at 1440p, and i have a 980ti.
You will have to stick to 1080p for a locked 60fps bud.

A GTX 1060 is able to run games @1440p with 60fps but without graphic settings on ultra. It's weird because, like i said in this thread "...i've tested to set all graphics disabled/low with shadow set on low and medium but it still dropping fps under 60."

My native screen resolution is 1440p, it is the only game i got shadows problem with and it's not my first UE4 game...

That's why i'm dreaming about an hotfix/update from Milestone ;)
Last edited by Hackwell; Jul 1, 2018 @ 6:52am
StuartAce Jul 1, 2018 @ 6:55am 
Originally posted by TRT Hackwell:
Originally posted by smasterman:
You should be able to max the game with those specs buddy, its weird.

EDIT. You're playing at 1440p, i get drops from 60fps at 1440p, and i have a 980ti.
You will have to stick to 1080p for a locked 60fps bud.

A GTX 1060 is able to run games @1440p with 60fps but without graphic settings on ultra. It's weird because, like i said in this thread "...i've tested to set all graphics disabled/low with shadow set on low and medium but it still dropping fps under 60."

My native screen resolution is 1440p, it is the only game i got shadows problem with and it's not my first UE4 game...

That's why i'm dreaming about an hotfix/update from Milestone ;)
All games are different though buddy, just because you can play one UE4 game at 1440p, doesn't mean you can play every UE4 game at 1440p, it doesn't work like that.
This game is quite demanding, especially the coumpound levels. I mean imo it shouldnt be as demanding as it is, Gravel looks better and runs better, same devs and same UE4 engine.
I dont think any patch or update is going to optimize the game enough to get your 1060 running this at 1440p/60fps max settings.
mihaiedrisch Jul 1, 2018 @ 7:24am 
Originally posted by smasterman:
I can't try that tutorial thing at the moment because the game is on my other account, and my cousin is playing a game with it at the moment. I did mess aropund with the tutorial when i got the game yesterday and everything seemed fine at that time.

Here's what happens https://streamable.com/kq0pp. I left it only for 1 and a half minutes to try and load, but it can get stuck on that load/video loop for 10 minutes or even longer. I haven't been patient enough to let it go for half an hour but I'm sure it would if I did.
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