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Maybe some kind of rating feature, simple thumbs up or down that could be used to enhance matchmaking.
You shouldn't underestimate the chance of a lucky guess.
The chance of a right accusation at the very first turn is 1 to 215 at worst to 1 to 161 at best (in a game of 6); depending on the cards in the hand.
And this chance only improves with every bit of information.
The chance, of this being a coincidence, is hidden in your emphasized statement "It was second (!) round."
If they were planning to do this: why did they played the first round?
It, apparently, still was suspicious enough for you to call them out as cheaters, and when this seems obvious anyway, there wouldn't be any reason or difference for them to wait until the second round.
Just writing...it might be so, it might be so, who knows.
It's not a perfect answer as if they know the who and the what, but are wrong about the where then they'd still see all 3 cards.
Actually it's a good solution, IMHO.
Maybe I wrote it wrong (English is not my mother language) - not round but turn. So they first time got to trow the dice and after that - did what they did...
From my personal opinion, just removing the leaderboard would be an even better solution.
Then people would do this for trolling occasionally but...*sigh...who am I fooling?
A game like Clue need to have a leaderboard; what a time to be alive.
Ah, okay...then there's little doubt, that you're right.
if one person have the mobile version and own 2 or 3 devices, he create a online game and play simultaneously using all the devices. or own a steam copy, create a game and using other devices with the free cluesheet companion app. you can do nothing to catch this kind of "cheater". even using the IP address because he can play using his mobile data plan.
It is ridiculously needless to cheat at online Cluedo but it would be nice if some kind of fix was introduced whereby if you're wrong you're NOT shown the answer.
I hate to say it, but he is right. Typically you cannot really expect a 6 person match to go beyond 3 rounds. It does happen - but it's not the typical progression. Generally speaking, by the end of round 2, People start with accusations.
In Clue, the 5th or 6th roll position are the two best to be in. You receive the largest amount of clues PRIOR to your turn so by time round two comes along you have nearly double the clues player 1 or 2 have. It's not uncommon to see player's 3 and 4 in panic mode making hasty accusations. That's just how the game works. Essentially, I have rarely played any 6 player matches that made it past the 3rd round.