Levelhead

Levelhead

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Jex Jun 22, 2020 @ 8:14am
Is it just me...
Or is 100%ing this game absolutely impossible or just not worth it.
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Showing 1-13 of 13 comments
Chocos Ramabotti Jun 26, 2020 @ 1:57pm 
Then just don't do the 100% what's the matter?
Riku Jun 28, 2020 @ 2:01am 
Are you talking about "Training" 100% or something else? because "Training" 100% is totally doable in fact i have done it 100% it just takes a while :)
Jex Jun 28, 2020 @ 2:25am 
Originally posted by Riku:
Are you talking about "Training" 100% or something else? because "Training" 100% is totally doable in fact i have done it 100% it just takes a while :)
nah. all achievements.
Chocos Ramabotti Jun 28, 2020 @ 3:26am 
Originally posted by Jex:
Originally posted by Riku:
Are you talking about "Training" 100% or something else? because "Training" 100% is totally doable in fact i have done it 100% it just takes a while :)
nah. all achievements.

You can use Steam Achievment Manager and have the "100%" if this poses a problem. Otherwise, the harder achievments are to obtain, the more precious they become.
barnzie8 Jun 28, 2020 @ 11:57pm 
Yeah, games with achievments that require online functionality can often be cruel.
Sigmund Froid Jun 29, 2020 @ 3:34am 
Impossible? Definitely not. I have 61%, and the ones that I'm missing need either more time, a little more Levels and Exposure bucks (Believe me, you get every level into the tower with enough of these) or more dedication for the campaign, which is hard, but possible.
Whether it's worth it or not depends on you, everyone has different opinions on what they want to spend their time on or not. The achievements are hard, but not impossible. Try it or try it not, it's up to you.
Last edited by Sigmund Froid; Jun 29, 2020 @ 3:35am
Jex Jun 29, 2020 @ 6:00am 
Originally posted by Sigmund Froid:
Impossible? Definitely not. I have 61%, and the ones that I'm missing need either more time, a little more Levels and Exposure bucks (Believe me, you get every level into the tower with enough of these) or more dedication for the campaign, which is hard, but possible.
Whether it's worth it or not depends on you, everyone has different opinions on what they want to spend their time on or not. The achievements are hard, but not impossible. Try it or try it not, it's up to you.
speedrunning is skill. if you don't have said skill it's impossible. Creating levels is cheesing the system. doesn't feel like the right thing to do.
Sigmund Froid Jun 29, 2020 @ 6:10am 
Speedrunning is skill, but you can aqcuire said skill. "Creating Levels" is literally what this game is all about, soI don't see in which way is it "cheesing the system", as there is no achievement for speedrunning random Levels that aren't in the Tower Trial, and getting your levels there is a whole other story.
Chocos Ramabotti Jun 29, 2020 @ 7:07am 
Originally posted by Jex:
Originally posted by Sigmund Froid:
Impossible? Definitely not. I have 61%, and the ones that I'm missing need either more time, a little more Levels and Exposure bucks (Believe me, you get every level into the tower with enough of these) or more dedication for the campaign, which is hard, but possible.
Whether it's worth it or not depends on you, everyone has different opinions on what they want to spend their time on or not. The achievements are hard, but not impossible. Try it or try it not, it's up to you.
speedrunning is skill. if you don't have said skill it's impossible. Creating levels is cheesing the system. doesn't feel like the right thing to do.

It's called "achievment" because you are supposed to "achieve" it. I sounds like you just want the achievments thrown at you. True mastery should require true dedication. Achievments are like a "trophy" not a marble collection.
Last edited by Chocos Ramabotti; Jun 29, 2020 @ 7:07am
Jex Jun 29, 2020 @ 7:36am 
Originally posted by Chocos Ramabotti:
Originally posted by Jex:
speedrunning is skill. if you don't have said skill it's impossible. Creating levels is cheesing the system. doesn't feel like the right thing to do.

It's called "achievment" because you are supposed to "achieve" it. I sounds like you just want the achievments thrown at you. True mastery should require true dedication. Achievments are like a "trophy" not a marble collection.
Have you ever tried 100%ing a game? 100%ing the campaign is prob how you'd 100% the game. Time trials are not included. just rescue all bots, collect all bugs, and collect all coins. 100% completionists are collectors. If an achievement truly is an achievement then congrats. This is why I like the "advancements" name in minecraft. you are advancing through random stuff. cave and blaze's advancement pack further expands that.
Chocos Ramabotti Jun 29, 2020 @ 8:17am 
Originally posted by Jex:
Originally posted by Chocos Ramabotti:

It's called "achievment" because you are supposed to "achieve" it. I sounds like you just want the achievments thrown at you. True mastery should require true dedication. Achievments are like a "trophy" not a marble collection.
Have you ever tried 100%ing a game? 100%ing the campaign is prob how you'd 100% the game. Time trials are not included. just rescue all bots, collect all bugs, and collect all coins. 100% completionists are collectors. If an achievement truly is an achievement then congrats. This is why I like the "advancements" name in minecraft. you are advancing through random stuff. cave and blaze's advancement pack further expands that.

I did, countless of times and every game does it different, achievments don't count to completion actually since they are a system outside of the game just conntected to an interface, it's just player won't feel it's complete unless they have the achievments too. Some game developers know that and make the achievments extra easy to obtain, so you won't have to bother too much, but that actually eliminates the point of achievments which are built for bragging rights: "exclusivity". I don't give a damn to achievments, but I know that they are important to some people for comparison and I admit it feels good to have something that not everyone has. Achievments Hunters aim for achievments with the lowest possible completion rate, these require most of the time completion, but the actual achievments where everyone bites their teeth out, these are the challenging ones. "Play through the game without getting hit", "finish the game in x time", "play through the game in hardest difficulty" "defeat this ridiciously overpowered superboss" . They should give you an incentive to master the game or play it entirely different. Some developers just tie it to completion, but plenty of them tie it to "mastery" as well. If you're not able to "step your game up" well that's it. But no one forces you to require them and I would recommend to abbandon the "completionist" mindset at some point, because you no longer doing it because you enjoy it, you're just doing it for a virtual picture in an arbitrary list of tasks.
Last edited by Chocos Ramabotti; Jun 29, 2020 @ 8:19am
Friendzie Jul 13, 2020 @ 9:38am 
I have 43/44 achievements in Levelhead. The 100% isn't something that an achievement hunter would want to go for, but it's not at all unreasonable for a dedicated player. In fact, I couldn't avoid getting the final achievement (for 100 tower levels) even if I wanted to, because I want to make more levels, and once you're known in the community, your levels tend to get plays and tips no matter what you do.
Jex Jul 13, 2020 @ 9:46pm 
Originally posted by Friendzie:
I have 43/44 achievements in Levelhead. The 100% isn't something that an achievement hunter would want to go for, but it's not at all unreasonable for a dedicated player. In fact, I couldn't avoid getting the final achievement (for 100 tower levels) even if I wanted to, because I want to make more levels, and once you're known in the community, your levels tend to get plays and tips no matter what you do.
wdym by community? discord. cause im banned. fk discords.
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