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Like what the hell made them move in the first place?
Was Adams wife aware of his mental instabilities?
Now we're left, at the end, to play into this mental mind game of whether or not Adam's reality existed or not. Like that isn't fair. I didn't really know the character to feel that level of gravity on the decisions asked to be made.
They need a DLC explaining these "breaking moments" where Adam commits to some of the heinous acts. Like who was he at that moment?????
In principle, the game would also have worked, if adam and emma in 1979 had fallen victim to the scissors (cut out off the game at all) and the alternative plot around nicholas and his messed up childhood had been expanded much more. Maybe even better and with more action and creepy moments, please.
Russian trace: «matches» in Russian. It's same on non-russian localization game?