Undead Horde

Undead Horde

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Mojo Jojo May 12, 2019 @ 5:01am
Dam guys did you make this game for children?.
This is a smart, well done idea for a game. It plays and looks great. I just played that last chapter and dam guys it was just 15mins long. Much to easy.

What happened to the videos where you see big battles with 100 units?. I didnt see any of that in the game. I hope you dont throw away a perfectly good game by undercutting its potiental.
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Showing 1-10 of 10 comments
knotto  [developer] May 13, 2019 @ 12:15am 
I think you can do battles with 100+ units in the game. You can summon a lot of minions to follow you and there are many moments when the enemy counts are in class 50-100 as well.

That said, because of gameplay and performance reasons, most of the game focuses on certain unit count ranges.

With most play styles the battles have maybe 50-100 units. This range was the result of game play testing and performance considerations. The amount gives the player some room to maneuver and actually influence the battles and the world while keeping the camera at an optimal distance for visual clarity and performance.

Earlier in development we played around with higher unit counts. This however didn't result in fun gameplay: You basically just arrived at a place and then the screen was filled with units and you couldn't actually play that much (move, reach enemies, issue commands, target anything) since every available position was occupied. You couldn't make sense of what's happening either - and this is still a minor problem with current counts. Also, we weren't creating a PC exclusive RTS so relying on exact mouse controls for gameplay was out of the question. The performance became a problem too with consoles and lower end PCs.

With massive unit counts, the game would totally different - something like TABS or UEBS, which are cool games too, but our goal was different from those.

Hopefully this sheds light on some ideas and concepts we've arrived at with Undead Horde.
Last edited by knotto; May 13, 2019 @ 6:29am
Timeslice May 15, 2019 @ 6:01am 
Thanks for the thoughtful reply.
Black Hammer May 15, 2019 @ 12:00pm 
I'd say Total War games are a better example of massive units of undead running around, but considering CA's preview stream of Three Kingdoms today included a couple of crashes, the point regarding performance may be quite valid.
Mojo Jojo May 15, 2019 @ 5:47pm 
its just far to easy guys, you can beat the game by using nothing but chickens for god sake come on!.
Timeslice May 15, 2019 @ 6:36pm 
Link will tell you that chickens are a force to be reckoned with.
caroraim May 18, 2019 @ 4:33pm 
LOL...bears are kicking my butt still in early game...any hope for me?
Mojo Jojo May 18, 2019 @ 5:59pm 
Originally posted by caroraim:
LOL...bears are kicking my butt still in early game...any hope for me?

your not serious lol
ThePurge Dec 23, 2019 @ 11:54am 
Circle stafe around bears. Also circle strafe around mega scorpion, it killed me six times. I have sold the staff that summon scorpions, and it seems that staff is paramount.
shinysip May 23, 2023 @ 8:16am 
this game is hard idk what you guys are on
Superduperlative Sep 13, 2024 @ 2:30am 
I find this game moderately challenging. It's not easy or a walk in the park though.
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