World of Warplanes

World of Warplanes

Bots are having a serious negative impact.
I don't know why, or what historical value tells these devs to make the stupid bots kamikaze into any planes they see. lets look directly at the heavy defensive planes, I mean they literally try to ram you. Historically this form of attack was on ground targets, and was mainly a japanese thing. Now there were instances of heavilly damaged aircraft crashing into ground targets on purpose yes. But seriously, constantly against other aircraft is LAZY programming. There is no world war II planes built for ramming specifically. The planes that did collide, or ram into another, went down in flames... They sure as hell didn't fly around seeking out the next target...

Lets talk about air collisions... okay, so the devs want a flight demolition derby, I guess that means they don't like money. With how absurd this ramming is, it is a direct negative impact on player support. Sorry, but I am not spending another dime on this game until this ramming is changed. at the very minimum, as a temporary fix, make it so it kills both planes instead of just one...

Next issue... Bots again...
Bots ai seem very flawed. I mean 1 bot will fly into a swarm over and over until the enemy takes a control point. Every game they spread out, and just turn into cannon fodder. It is the absolute worst when you are flying a bomber and almost have a control point taken over. Here comes dumbass bot to get shotdown in the zone to lose control...

Also, not sure why, but it seems the better you do as a player, the worse the bots on your team play.

The absolute worst part, is new players can not tell the difference between a bot and a player. I can't even count how many times i have seen a player call out a bot name in chat like they are going to get a responce... (mostly in anger for ramming) let's face it, the population of people that play this game is low, i understand that. But to try and humanize bots by making them talk in the begining of the match is a bad idea, and not being able to tell if they are a bot is also terrible. And there is nothing you can do to initiate any teamwork with the bots...

Lets talk about Tier differences...
For the most part 1-3 is pretty balanced...
but t3 vs t4 is just too big of a step, and it continues each tier as you progress.
If you get the short straw, and are low tier in a match with a brand new plane, you are screwed. Some planes more so than others...

Long story short, if the devs want to keep and build a player base, they need to focus on fixing the bots. Not every plane and pilot was a kamikaze!
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Beiträge 13 von 3
Ramming is an issue that has been discussed more than once. According to the design ramming works {LINK ENTFERNT} and takes into account many variables, so it is more complicated system then it may seem.

Bots are equal for all teams, the only difference is in the tiers.
☆ Tiers I–III — all Beginners;
☆ Tiers IV–V — all Warriors;
☆ Tiers VI–X — all Veterans.

{LINK ENTFERNT} you can find the description of the mechanics which may help to affect the bot behavior if it does not conflict drastically with pre-programmed behavior.
ok, as for the ramming... tiers 1-3 really are not that much of a problem. it's tier iv and above. the heavy defensive aircraft for example spawn high and if you are the first one in range you have 2 beaufighters plowing through you. not shooting, but literally a flying bulldozer. I do not see how heavy fighters being bulldozers is enjoyable because it is a cheap mechanic to send you to the hanger. not them, but you. and enemy bots do this as well. worst part is it makes it even harder to take strategic targets when the defensive aircraft, and enemy bots, and you own teams bots are suiciding like this. Seriously, it is ultra frustrating to fight off a swarm of enemies, just to be rammed, and that always results in the enemy taking the point.

As far as working with the bots and commands, they only work for those nearest you. If you do the attention to location on the map to capture a point with you team for example, they should go there, or atleast a percentage of them... also, the bots on your own team plow though you to kill the target you selected. The bots seem to pick fights in areas they shouldn't be in. causing you to lose progress in capturing an area, if there was a way we can get them to focus on objectives and not just kill feed the enemy, they would be a lot more enjoyable.

keep in mind, i am not saying this to piss anyone off. This is something that is bothering players and having a direct impact on your income.
There is better games out there for flight combat. These devs are focused on arcade like physics and quick cash selling pixels that are over powered. They hide lack of players with bots that talk, and that purposely tank any sort of win streaks you have going. I moved on, I suggest everyone else to as well.
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Beiträge 13 von 3
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Geschrieben am: 5. Dez. 2018 um 8:02
Beiträge: 3