Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I also understand that raising the speed would also raise horizontal speed which is already where it should be. I don't have a solution (well, i would try to raise the total speed, no matter the direction, and then i would try to lower just the horizontal speed) but i'm not talking about exploits or whatever - i'm talking about what the player's experience feels like.
It's just really tiring, even if just to the eye, to watch the character go slowly, then fast again, when alternating directions. It's an aesthetic thing, not a bug or something.