The Bonfire: Forsaken Lands

The Bonfire: Forsaken Lands

Andrewbh2003 Mar 11, 2018 @ 8:57pm
a few questions regarding mechanics
1 what is the leather bag used for? i have not found anybody to equip it on

2-when i give someone a shield for them to be a warrior are they like upgraded guards or are they used for something else?

3-is the order in what monsters attack what nights random or is it fixed? there are days where there is 1 spider the next day there is only 1 weak wolf and the day after that 5 wolves so is it kind of RNG or what?
Originally posted by 5 AM:
1. scouts and alchemists use tha bag

2. warriors don’t guard, they go explore dungeons with alchemists that your scouts find at night. If you choose to explore it counts as a day and you don’t have to worry about attacks while you’re gone.

3. Yes it’s random
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5 AM Mar 11, 2018 @ 9:51pm 
1. scouts and alchemists use tha bag

2. warriors don’t guard, they go explore dungeons with alchemists that your scouts find at night. If you choose to explore it counts as a day and you don’t have to worry about attacks while you’re gone.

3. Yes it’s random
RDR Mar 17, 2018 @ 9:22pm 
Originally posted by alexandermce:
1. scouts and alchemists use tha bag

2. warriors don’t guard, they go explore dungeons with alchemists that your scouts find at night. If you choose to explore it counts as a day and you don’t have to worry about attacks while you’re gone.

3. Yes it’s random

RE 1: Bags allow alchemists to carry more iron/metoershards/sunstones, and scouts to recover more loot.

RE 3: No its not random. Spider nigths are preluded by a shooting star, and occur roughly every 5 days in my experience. Also 3 chupacabra nights are rare. Wolf nights reduce the longer you play, with most nights being 1-2 chupacabra. Spider nights eventually evolve into double spider nights.
5 AM Mar 18, 2018 @ 4:40pm 
Originally posted by RDR:
Originally posted by alexandermce:
1. scouts and alchemists use tha bag

2. warriors don’t guard, they go explore dungeons with alchemists that your scouts find at night. If you choose to explore it counts as a day and you don’t have to worry about attacks while you’re gone.

3. Yes it’s random

RE 1: Bags allow alchemists to carry more iron/metoershards/sunstones, and scouts to recover more loot.

RE 3: No its not random. Spider nigths are preluded by a shooting star, and occur roughly every 5 days in my experience. Also 3 chupacabra nights are rare. Wolf nights reduce the longer you play, with most nights being 1-2 chupacabra. Spider nights eventually evolve into double spider nights.

It was random at the time of the post and up until a recent update, there was even a glitch where you could reload the day to get a different attack if you didn’t think you could handle the current one. This of course has been fixed.
Last edited by 5 AM; Mar 18, 2018 @ 4:44pm
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