Farming Simulator 19

Farming Simulator 19

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MunkyX Mar 19, 2019 @ 9:27am
FS19 Xbox 360 controller axis sensitivity % on PC
Is there any way I can edit xbox 360 axis sensitivity to go below 100%? I feel the turning are still too fast even with 50% steering sensitivity.

Last edited by MunkyX; Mar 19, 2019 @ 9:28am
Originally posted by JPSGT40:
0.360000 seems to be a good value. Or, perhaps I should say, it's about as good as we're going to get with this game.

However, I would like to point out to everyone, especially to Giants, that this new steeringSensitivity setting does not actually affect the sensitivity at all. It only slows down the steering rack. Moving the analog stick to the same point still causes the same amount of steering angle change, it just takes the game a longer amount of time to do it. Therefore, this is actually affecting the steering speed, not the sensitivity of the analog axis. This is a big disappointment, and is not what we needed.

They should have implemented speed-sensitive steering. This is something racing simulators have had since the 1990's and makes a huge improvement in playability when using analog input. It is a proven technique and easy to program into a sim.
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JPSGT40 Mar 19, 2019 @ 10:26am 
In your FarmingSimulator2019 folder
Edit the gameSettings.xml file using NotePad or NotePad++

Look for the line like this (it's usually at the bottom of the file):
<steeringSensitivity>0.500000</steeringSensitivity>

I'm currently experimenting with a value of 0.150000

I use a standard Microsoft XBox controller for Windows, not an Xbox One controller..
MunkyX Mar 19, 2019 @ 10:46am 
Originally posted by JPSGT40:
In your FarmingSimulator2019 folder
Edit the gameSettings.xml file using NotePad or NotePad++

Look for the line like this (it's usually at the bottom of the file):
<steeringSensitivity>0.500000</steeringSensitivity>

I'm currently experimenting with a value of 0.150000

I use a standard Microsoft XBox controller for Windows, not an Xbox One controller..

thx.

anyway I found out what caused the turning/steering speed go crazy with my xbox 360 controller..., it was GPS (guidance steering mod). However, I dont have any problem when using keyboard, only with xbox 360 controller.

I disabled the GPS mod and problem solved. sigh
Last edited by MunkyX; Mar 19, 2019 @ 10:48am
The author of this thread has indicated that this post answers the original topic.
JPSGT40 Mar 19, 2019 @ 10:57am 
0.360000 seems to be a good value. Or, perhaps I should say, it's about as good as we're going to get with this game.

However, I would like to point out to everyone, especially to Giants, that this new steeringSensitivity setting does not actually affect the sensitivity at all. It only slows down the steering rack. Moving the analog stick to the same point still causes the same amount of steering angle change, it just takes the game a longer amount of time to do it. Therefore, this is actually affecting the steering speed, not the sensitivity of the analog axis. This is a big disappointment, and is not what we needed.

They should have implemented speed-sensitive steering. This is something racing simulators have had since the 1990's and makes a huge improvement in playability when using analog input. It is a proven technique and easy to program into a sim.
MunkyX Mar 19, 2019 @ 11:05am 
Originally posted by JPSGT40:
0.360000 seems to be a good value. Or, perhaps I should say, it's about as good as we're going to get with this game.

However, I would like to point out to everyone, especially to Giants, that this new steeringSensitivity setting does not actually affect the sensitivity at all. It only slows down the steering rack. Moving the analog stick to the same point still causes the same amount of steering angle change, it just takes the game a longer amount of time to do it. Therefore, this is actually affecting the steering speed, not the sensitivity of the analog axis. This is a big disappointment, and is not what we needed.

They should have implemented speed-sensitive steering. This is something racing simulators have had since the 1990's and makes a huge improvement in playability when using analog input. It is a proven technique and easy to program into a sim.

u sir are very true indeed
MrCalahan Mar 19, 2019 @ 10:50pm 
Big thanks!!!! So we need to wait gps update? Or update to steering. Keyboard work G29 work but gamepad no if u have gps on.
Last edited by MrCalahan; Mar 20, 2019 @ 12:03am
MunkyX Mar 20, 2019 @ 7:17am 
Originally posted by MrCalahan:
Big thanks!!!! So we need to wait gps update? Or update to steering. Keyboard work G29 work but gamepad no if u have gps on.
I guess we have to wait for GPS mod update then. Otherwise, we just use keyboard and mouse lol.

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Date Posted: Mar 19, 2019 @ 9:27am
Posts: 6