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Een vertaalprobleem melden
- Unfortunately the painting tool is missing many of the textures that were part of FS17.
- Trying to lay out long straight lines or edges can be very tricky with the current tools. Some solutions:
- Cover the area you desire with whatever texture. Then return with the roller tool (reverts ground to default), to clean up the edges.
- I often used a plow or a cultivator to lay out my roads. I try to get one of the correct width to make it one pass, or at most two passes. Then I carefully use the terraforming tools to lay out the final texture for the roadways - using the plowed path as a guide to follow. Finally touching up edges with grasses or whatever.
Either way it stop & save often to allow myself to revert back if I make some mistakes, such as tools switching to terraforming (& not painting). This sometimes renders large holes or hills that can be tricky to fix. So saving often can fix these issues without loosing a whole lot of time & effort.But yes I do use the roller to clean up edges of fields & roadways. And I also have the mod to plant grass, so that it doesn't look like a golf course.
I have tried that roller you listed, & others, but they all only revert the ground back to default. None of them will roll out the textures as the FS17 version used to do.
I do actually use a combination of the texture shapes & tools to lay out the areas that I want, then I often use the roller tool to clean up the edges. And the finally I like to go back over the areas with the smallest size terraforming tool to add random bushes, wet spots, flowers, etc..
Sometimes my OCD kicks in & I try to make it look as natural as possible.
And again absolutely no offense taken from any of your comments. I in fact appreciate all input, since it may likely give me new ideas for trying things a different way.