Farming Simulator 19

Farming Simulator 19

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97Polaris Apr 1, 2022 @ 6:34pm
How to make money faster on FS19
I all ways run out of money when i farm. do you guys have any tips?
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Showing 1-15 of 33 comments
97Polaris Apr 1, 2022 @ 6:36pm 
I started playing FS19 about 1 year ago. i am very bad at the game. i am trying to get better though.
Last edited by 97Polaris; Apr 1, 2022 @ 6:41pm
Samtana Apr 1, 2022 @ 11:12pm 
Really depends on the map/mods you are using to determine what would make the most money. When I was on PV County map I used to sell hemp for an easy way to make money without a lot of extra steps. Using a fermenting silo mod I used to sell silage and/or the main products that came from them too. On the vanilla side of the game I'm not so sure as it's been ages since I played a vanilla game...pretty much never lol. Big Daddy's fermenting silo pack is a nice, useful mod.
97Polaris Apr 2, 2022 @ 12:01pm 
Okay, Thank you Samtana
BraveCat Apr 2, 2022 @ 3:08pm 
yea modding really is the way to go. I like the greenhouse mods that give you income per hour/per day. Its a fairly large investment but before they start paying themselves off it helps offset hired worker costs at least. Oats seem to do well, and you can bale the straw for extra cash too. If you havn't baled, I always get the $105k square baler and the trailer that makes picking them up easy, no need for front loaders or forklifts. But I usually use a money mod to get myself started so I play this a lot more casually without much worry.
97Polaris Apr 2, 2022 @ 4:38pm 
Thank you BraveCat
97Polaris Apr 2, 2022 @ 4:38pm 
I will you both of your advice
john deere Apr 2, 2022 @ 8:21pm 
mods
MustangMR Apr 3, 2022 @ 8:37am 
Take job offers. Harvesting jobs are great for cash. You can often get 5K-10K just for doing it, and sell the extra crop you harvest for 10K-20K more. Just keep looking for them. Even the smaller harvest jobs are good. Fertilizing is great too. Solid fertilizer is pretty cheap and you can make a few grand for just about 20 minutes of work. There is a silo mod that offers solid fertilizer and seed even cheaper than the store and you can really rake in the cash with those. The ones I usually avoid are the plowing and seeding missions. I'll take them if I'm really bored, but for the time they take, the return is not usually that good. I do nothing but take jobs while waiting for my crops to grow and rarely ever skip time. I also run in real time unless there is just nothing else to do. I never have issues with cash; I just keep going up an buying more land and equipment.
Last edited by MustangMR; Apr 3, 2022 @ 8:38am
97Polaris Apr 3, 2022 @ 12:52pm 
okay thank you MustangMR
MustangMR Apr 3, 2022 @ 4:40pm 
Few more tips on jobs. I tend to avoid the potato and sugar beat ones. Those fill up the harvesters and trucks so fast, you end up having to do a lot of work running back and forth to sell, but the payout can be pretty good if you want to take the time. I've turned a 50K+ profit on them before. You will almost always have to rent the gear.

Which is another good point of the job offers. You get to learn the other systems cause they'll make sure you have everything you need to do the job. You learn what you need for potato and sugar beats, and cotton. Grass harvests are pretty complex, but you'll learn all the different pieces of gear to get them into bales and sell them.

I also tend to buy land in the beginning. There are usually a few cheap pieces of land around your starter farm and those help bring the income in with more crop to sell. If you have a silo, store the product until the price is at its highest for the best payout, though sometimes cash in hand is needed more now than in the future.

There is a mod "Better Contracts" that will give you more jobs but I've found that the basic game will keep you supplied with plenty of contracts with minimal downtime. Just kind'a depends depends on how many farms are on your map.
TybeeMutt Apr 4, 2022 @ 9:52am 
Multiple Contracts Mod makes it easier to take multiple contracts at the same time. This is EXCELLENT for getting a revenue stream going.

Lease a large capacity fertilizer wagon and immediately take four or five fertilizer contracts. I suggest 82's Logistics Fertilizer wagon.

Harvest contracts always pay out unless you have Precision Farming DLC.


The Potato Harvest contracts. DO NOT SELL the extra potatoes. Instead store them and use them for the Potato sowing contracts. You'll get way more profit this way.

Lumber and forestry is an amazing income if you lease the forestry harvester. This is usually my "kick starter" fund approach to making money. Plan well on this by buying a plot, stripping it for every tree you can. Plant new trees (100 to 200), in seven days you can do it again. 100 times 7000 per tree equals 700K profit. You don't have to keep the plot of land for the trees to grow. Its an easy flip approach.

Assume the first plot of land you buy will not turn much profit. Its just a place to park your equipment and develop your facilities. Taking this approach makes it easier to just "squat" on a plot of land and assume you'll develop outward.

The Sugar Beet Harvest Mod. Is pretty broken. You can buy the IBC containers of mollasses and instantly sell for a profit. Easy to turn a 3 or 4 times profit on purchase. Using a cheap trailer setup with straps to transport makes this a ridiculous profit.
97Polaris Apr 4, 2022 @ 1:17pm 
thank you both
lPaladinl Apr 4, 2022 @ 2:22pm 
I don't know how you run out of money while farming. So long as you are harvesting your own fields, you should be turning a profit each day, it just takes time.

I do run debt like most people probably do. I take out loans to get everything I need to farm a field or two and then I spend time paying off the loan each time I sell. You can easily make up to $20,000 a day per small field depending on prices. Pay off the loans enough times and you can take them out again when you need an upgrade.

As for making money quick, I'm not really sure. FS19 nerfed a lot of get-rich-quick schemes and nerfed the economy in general. Contracts don't always pay much for the effort put in but they keep you active. At least you can do them before owning your own property to build up money to get started.

Ranching doesn't seem to be a very good idea until you harvest your own fields. Buying food is more time consuming and expensive than providing your own, and ranching in general doesn't produce a ton of income per ranch in FS19.

I would suggest just starting with sowers and harvesters for grains first so you get the most diversity in crops to start. Since each time you sell a crop to the market you lower the demand for that crop type, which drives down prices. Corn and Sunflowers at least tend to share the same tools to let you rotate and help keep prices up. Cotton, Potatoes and Beets are completely specialized making them terrible as your first choice because you'll have to spend a lot of time waiting between sales if you want to keep the prices up.

If you rent tools for moving logs you can cut trees by hand and sell them off for quick cash, just make sure you spend enough time making money to offset the rental fees.
Last edited by lPaladinl; Apr 5, 2022 @ 11:37am
97Polaris Apr 5, 2022 @ 10:58am 
thank you
Charlie cat Apr 8, 2022 @ 4:45pm 
install "Government Subsidy" mod.
Last edited by Charlie cat; Apr 8, 2022 @ 4:45pm
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Date Posted: Apr 1, 2022 @ 6:34pm
Posts: 33